예제 #1
0
        public virtual void ShowImportSettings(Editor baseEditor, TextureImportPlatformSettings platformSettings)
        {
            TextureImporterInspector inspector = baseEditor as TextureImporterInspector;

            EditorGUI.BeginChangeCheck();
            EditorGUI.showMixedValue = platformSettings.overriddenIsDifferent || platformSettings.maxTextureSizeIsDifferent;
            int maxTextureSize = EditorGUILayout.IntPopup(maxSize.text, platformSettings.maxTextureSize, kMaxTextureSizeStrings, kMaxTextureSizeValues, new GUILayoutOption[0]);

            EditorGUI.showMixedValue = false;
            if (EditorGUI.EndChangeCheck())
            {
                platformSettings.SetMaxTextureSizeForAll(maxTextureSize);
            }
            using (new EditorGUI.DisabledScope(platformSettings.overridden && !platformSettings.isDefault))
            {
                EditorGUI.BeginChangeCheck();
                EditorGUI.showMixedValue = (platformSettings.overriddenIsDifferent || platformSettings.textureCompressionIsDifferent) || (platformSettings.overridden && !platformSettings.isDefault);
                TextureImporterCompression textureCompression = (TextureImporterCompression)EditorGUILayout.IntPopup(kTextureCompression, (int)platformSettings.textureCompression, kTextureCompressionOptions, kTextureCompressionValues, new GUILayoutOption[0]);
                EditorGUI.showMixedValue = false;
                if (EditorGUI.EndChangeCheck())
                {
                    platformSettings.SetTextureCompressionForAll(textureCompression);
                }
            }
            int[]    second        = null;
            string[] strArray      = null;
            bool     flag          = false;
            int      selectedValue = 0;

            for (int i = 0; i < inspector.targets.Length; i++)
            {
                TextureImporter         importer = inspector.targets[i] as TextureImporter;
                TextureImporterSettings settings = platformSettings.GetSettings(importer);
                TextureImporterType     type     = !inspector.textureTypeHasMultipleDifferentValues ? inspector.textureType : settings.textureType;
                int      format    = (int)platformSettings.format;
                int[]    first     = null;
                string[] strArray2 = null;
                if (platformSettings.isDefault)
                {
                    format    = -1;
                    first     = new int[] { -1 };
                    strArray2 = new string[] { "Auto" };
                }
                else if (!platformSettings.overridden)
                {
                    format    = (int)TextureImporter.FormatFromTextureParameters(settings, platformSettings.platformTextureSettings, importer.DoesSourceTextureHaveAlpha(), importer.IsSourceTextureHDR(), platformSettings.m_Target);
                    first     = new int[] { format };
                    strArray2 = new string[] { TextureUtil.GetTextureFormatString((TextureFormat)format) };
                }
                else
                {
                    switch (type)
                    {
                    case TextureImporterType.Cookie:
                    case TextureImporterType.SingleChannel:
                        first     = TextureImportPlatformSettings.kTextureFormatsValueSingleChannel;
                        strArray2 = TextureImporterInspector.s_TextureFormatStringsSingleChannel;
                        goto Label_0304;
                    }
                    if (TextureImporterInspector.IsGLESMobileTargetPlatform(platformSettings.m_Target))
                    {
                        if ((platformSettings.m_Target == BuildTarget.iOS) || (platformSettings.m_Target == BuildTarget.tvOS))
                        {
                            first     = TextureImportPlatformSettings.kTextureFormatsValueApplePVR;
                            strArray2 = TextureImporterInspector.s_TextureFormatStringsApplePVR;
                        }
                        else if (platformSettings.m_Target == BuildTarget.SamsungTV)
                        {
                            first     = TextureImportPlatformSettings.kTextureFormatsValueSTV;
                            strArray2 = TextureImporterInspector.s_TextureFormatStringsSTV;
                        }
                        else
                        {
                            first     = TextureImportPlatformSettings.kTextureFormatsValueAndroid;
                            strArray2 = TextureImporterInspector.s_TextureFormatStringsAndroid;
                        }
                    }
                    else if (type == TextureImporterType.NormalMap)
                    {
                        first     = TextureImportPlatformSettings.kNormalFormatsValueDefault;
                        strArray2 = TextureImporterInspector.s_NormalFormatStringsDefault;
                    }
                    else if (platformSettings.m_Target == BuildTarget.WebGL)
                    {
                        first     = TextureImportPlatformSettings.kTextureFormatsValueWebGL;
                        strArray2 = TextureImporterInspector.s_TextureFormatStringsWebGL;
                    }
                    else if (platformSettings.m_Target == BuildTarget.WiiU)
                    {
                        first     = TextureImportPlatformSettings.kTextureFormatsValueWiiU;
                        strArray2 = TextureImporterInspector.s_TextureFormatStringsWiiU;
                    }
                    else
                    {
                        first     = TextureImportPlatformSettings.kTextureFormatsValueDefault;
                        strArray2 = TextureImporterInspector.s_TextureFormatStringsDefault;
                    }
                }
Label_0304:
                if (i == 0)
                {
                    second        = first;
                    strArray      = strArray2;
                    selectedValue = format;
                }
                else if (!first.SequenceEqual <int>(second) || !strArray2.SequenceEqual <string>(strArray))
                {
                    flag = true;
                    break;
                }
            }
            using (new EditorGUI.DisabledScope(flag || (strArray.Length == 1)))
            {
                EditorGUI.BeginChangeCheck();
                EditorGUI.showMixedValue = flag || platformSettings.textureFormatIsDifferent;
                selectedValue            = EditorGUILayout.IntPopup(TextureImporterInspector.s_Styles.textureFormat, selectedValue, EditorGUIUtility.TempContent(strArray), second, new GUILayoutOption[0]);
                EditorGUI.showMixedValue = false;
                if (EditorGUI.EndChangeCheck())
                {
                    platformSettings.SetTextureFormatForAll((TextureImporterFormat)selectedValue);
                }
                if (Array.IndexOf <int>(second, selectedValue) == -1)
                {
                    platformSettings.SetTextureFormatForAll((TextureImporterFormat)second[0]);
                }
            }
            if ((platformSettings.isDefault && (platformSettings.textureCompression != TextureImporterCompression.Uncompressed)) || (platformSettings.allAreOverridden && TextureImporterInspector.IsCompressedDXTTextureFormat((TextureImporterFormat)selectedValue)))
            {
                EditorGUI.BeginChangeCheck();
                EditorGUI.showMixedValue = platformSettings.overriddenIsDifferent || platformSettings.crunchedCompressionIsDifferent;
                bool crunched = EditorGUILayout.Toggle(TextureImporterInspector.s_Styles.crunchedCompression, platformSettings.crunchedCompression, new GUILayoutOption[0]);
                EditorGUI.showMixedValue = false;
                if (EditorGUI.EndChangeCheck())
                {
                    platformSettings.SetCrunchedCompressionForAll(crunched);
                }
            }
            if (((platformSettings.crunchedCompression && !platformSettings.crunchedCompressionIsDifferent) && (((platformSettings.textureCompression != TextureImporterCompression.Uncompressed) || (selectedValue == 10)) || (selectedValue == 12))) || (!platformSettings.textureFormatIsDifferent && ArrayUtility.Contains <TextureImporterFormat>(TextureImporterInspector.kFormatsWithCompressionSettings, (TextureImporterFormat)selectedValue)))
            {
                EditorGUI.BeginChangeCheck();
                EditorGUI.showMixedValue = platformSettings.overriddenIsDifferent || platformSettings.compressionQualityIsDifferent;
                int quality = this.EditCompressionQuality(platformSettings.m_Target, platformSettings.compressionQuality);
                EditorGUI.showMixedValue = false;
                if (EditorGUI.EndChangeCheck())
                {
                    platformSettings.SetCompressionQualityForAll(quality);
                }
            }
            bool flag3 = TextureImporter.IsETC1SupportedByBuildTarget(BuildPipeline.GetBuildTargetByName(platformSettings.name));
            bool flag4 = inspector.spriteImportMode != SpriteImportMode.None;
            bool flag5 = TextureImporter.IsTextureFormatETC1Compression((TextureFormat)selectedValue);

            if ((flag3 && flag4) && flag5)
            {
                EditorGUI.BeginChangeCheck();
                EditorGUI.showMixedValue = platformSettings.overriddenIsDifferent || platformSettings.allowsAlphaSplitIsDifferent;
                bool flag6 = GUILayout.Toggle(platformSettings.allowsAlphaSplitting, TextureImporterInspector.s_Styles.etc1Compression, new GUILayoutOption[0]);
                if (EditorGUI.EndChangeCheck())
                {
                    platformSettings.SetAllowsAlphaSplitForAll(flag6);
                }
            }
        }
        public virtual void ShowImportSettings(Editor baseEditor, TextureImportPlatformSettings platformSettings)
        {
            TextureImporterInspector textureImporterInspector = baseEditor as TextureImporterInspector;

            EditorGUI.BeginChangeCheck();
            EditorGUI.showMixedValue = (platformSettings.overriddenIsDifferent || platformSettings.maxTextureSizeIsDifferent);
            int maxTextureSizeForAll = EditorGUILayout.IntPopup(DefaultTextureImportSettingsExtension.maxSize.text, platformSettings.maxTextureSize, DefaultTextureImportSettingsExtension.kMaxTextureSizeStrings, DefaultTextureImportSettingsExtension.kMaxTextureSizeValues, new GUILayoutOption[0]);

            EditorGUI.showMixedValue = false;
            if (EditorGUI.EndChangeCheck())
            {
                platformSettings.SetMaxTextureSizeForAll(maxTextureSizeForAll);
            }
            using (new EditorGUI.DisabledScope(platformSettings.overridden && !platformSettings.isDefault))
            {
                EditorGUI.BeginChangeCheck();
                EditorGUI.showMixedValue = (platformSettings.overriddenIsDifferent || platformSettings.textureCompressionIsDifferent || (platformSettings.overridden && !platformSettings.isDefault));
                TextureImporterCompression textureCompressionForAll = (TextureImporterCompression)EditorGUILayout.IntPopup(DefaultTextureImportSettingsExtension.kTextureCompression, (int)platformSettings.textureCompression, DefaultTextureImportSettingsExtension.kTextureCompressionOptions, DefaultTextureImportSettingsExtension.kTextureCompressionValues, new GUILayoutOption[0]);
                EditorGUI.showMixedValue = false;
                if (EditorGUI.EndChangeCheck())
                {
                    platformSettings.SetTextureCompressionForAll(textureCompressionForAll);
                }
            }
            int[]    array  = null;
            string[] array2 = null;
            bool     flag   = false;
            int      num    = 0;

            for (int i = 0; i < textureImporterInspector.targets.Length; i++)
            {
                TextureImporter         textureImporter     = textureImporterInspector.targets[i] as TextureImporter;
                TextureImporterSettings settings            = platformSettings.GetSettings(textureImporter);
                TextureImporterType     textureImporterType = (!textureImporterInspector.textureTypeHasMultipleDifferentValues) ? textureImporterInspector.textureType : settings.textureType;
                int      num2 = (int)platformSettings.format;
                int[]    array3;
                string[] array4;
                if (platformSettings.isDefault)
                {
                    num2   = -1;
                    array3 = new int[]
                    {
                        -1
                    };
                    array4 = new string[]
                    {
                        "Auto"
                    };
                }
                else if (!platformSettings.overridden)
                {
                    num2   = (int)TextureImporter.FormatFromTextureParameters(settings, platformSettings.platformTextureSettings, textureImporter.DoesSourceTextureHaveAlpha(), textureImporter.IsSourceTextureHDR(), platformSettings.m_Target);
                    array3 = new int[]
                    {
                        num2
                    };
                    array4 = new string[]
                    {
                        TextureUtil.GetTextureFormatString((TextureFormat)num2)
                    };
                }
                else if (textureImporterType == TextureImporterType.Cookie || textureImporterType == TextureImporterType.SingleChannel)
                {
                    array3 = TextureImportPlatformSettings.kTextureFormatsValueSingleChannel;
                    array4 = TextureImporterInspector.s_TextureFormatStringsSingleChannel;
                }
                else if (TextureImporterInspector.IsGLESMobileTargetPlatform(platformSettings.m_Target))
                {
                    if (platformSettings.m_Target == BuildTarget.iOS || platformSettings.m_Target == BuildTarget.tvOS)
                    {
                        array3 = TextureImportPlatformSettings.kTextureFormatsValueApplePVR;
                        array4 = TextureImporterInspector.s_TextureFormatStringsApplePVR;
                    }
                    else if (platformSettings.m_Target == BuildTarget.SamsungTV)
                    {
                        array3 = TextureImportPlatformSettings.kTextureFormatsValueSTV;
                        array4 = TextureImporterInspector.s_TextureFormatStringsSTV;
                    }
                    else
                    {
                        array3 = TextureImportPlatformSettings.kTextureFormatsValueAndroid;
                        array4 = TextureImporterInspector.s_TextureFormatStringsAndroid;
                    }
                }
                else if (textureImporterType == TextureImporterType.NormalMap)
                {
                    array3 = TextureImportPlatformSettings.kNormalFormatsValueDefault;
                    array4 = TextureImporterInspector.s_NormalFormatStringsDefault;
                }
                else if (platformSettings.m_Target == BuildTarget.WebGL)
                {
                    array3 = TextureImportPlatformSettings.kTextureFormatsValueWebGL;
                    array4 = TextureImporterInspector.s_TextureFormatStringsWebGL;
                }
                else if (platformSettings.m_Target == BuildTarget.WiiU)
                {
                    array3 = TextureImportPlatformSettings.kTextureFormatsValueWiiU;
                    array4 = TextureImporterInspector.s_TextureFormatStringsWiiU;
                }
                else
                {
                    array3 = TextureImportPlatformSettings.kTextureFormatsValueDefault;
                    array4 = TextureImporterInspector.s_TextureFormatStringsDefault;
                }
                if (i == 0)
                {
                    array  = array3;
                    array2 = array4;
                    num    = num2;
                }
                else if (!array3.SequenceEqual(array) || !array4.SequenceEqual(array2))
                {
                    flag = true;
                    break;
                }
            }
            using (new EditorGUI.DisabledScope(flag || array2.Length == 1))
            {
                EditorGUI.BeginChangeCheck();
                EditorGUI.showMixedValue = (flag || platformSettings.textureFormatIsDifferent);
                num = EditorGUILayout.IntPopup(TextureImporterInspector.s_Styles.textureFormat, num, EditorGUIUtility.TempContent(array2), array, new GUILayoutOption[0]);
                EditorGUI.showMixedValue = false;
                if (EditorGUI.EndChangeCheck())
                {
                    platformSettings.SetTextureFormatForAll((TextureImporterFormat)num);
                }
                if (Array.IndexOf <int>(array, num) == -1)
                {
                    platformSettings.SetTextureFormatForAll((TextureImporterFormat)array[0]);
                }
            }
            if ((platformSettings.isDefault && platformSettings.textureCompression != TextureImporterCompression.Uncompressed) || (platformSettings.allAreOverridden && TextureImporterInspector.IsCompressedDXTTextureFormat((TextureImporterFormat)num)))
            {
                EditorGUI.BeginChangeCheck();
                EditorGUI.showMixedValue = (platformSettings.overriddenIsDifferent || platformSettings.crunchedCompressionIsDifferent);
                bool crunchedCompressionForAll = EditorGUILayout.Toggle(TextureImporterInspector.s_Styles.crunchedCompression, platformSettings.crunchedCompression, new GUILayoutOption[0]);
                EditorGUI.showMixedValue = false;
                if (EditorGUI.EndChangeCheck())
                {
                    platformSettings.SetCrunchedCompressionForAll(crunchedCompressionForAll);
                }
            }
            if ((platformSettings.crunchedCompression && !platformSettings.crunchedCompressionIsDifferent && (platformSettings.textureCompression != TextureImporterCompression.Uncompressed || num == 10 || num == 12)) || (!platformSettings.textureFormatIsDifferent && ArrayUtility.Contains <TextureImporterFormat>(TextureImporterInspector.kFormatsWithCompressionSettings, (TextureImporterFormat)num)))
            {
                EditorGUI.BeginChangeCheck();
                EditorGUI.showMixedValue = (platformSettings.overriddenIsDifferent || platformSettings.compressionQualityIsDifferent);
                int compressionQualityForAll = this.EditCompressionQuality(platformSettings.m_Target, platformSettings.compressionQuality);
                EditorGUI.showMixedValue = false;
                if (EditorGUI.EndChangeCheck())
                {
                    platformSettings.SetCompressionQualityForAll(compressionQualityForAll);
                }
            }
            bool flag2 = TextureImporter.IsETC1SupportedByBuildTarget(BuildPipeline.GetBuildTargetByName(platformSettings.name));
            bool flag3 = textureImporterInspector.spriteImportMode != SpriteImportMode.None;
            bool flag4 = platformSettings.textureCompression != TextureImporterCompression.Uncompressed || TextureImporter.IsTextureFormatETC1Compression((TextureFormat)num);

            if (flag2 && flag3 && flag4)
            {
                EditorGUI.BeginChangeCheck();
                EditorGUI.showMixedValue = (platformSettings.overriddenIsDifferent || platformSettings.allowsAlphaSplitIsDifferent);
                bool allowsAlphaSplitForAll = GUILayout.Toggle(platformSettings.allowsAlphaSplitting, TextureImporterInspector.s_Styles.etc1Compression, new GUILayoutOption[0]);
                if (EditorGUI.EndChangeCheck())
                {
                    platformSettings.SetAllowsAlphaSplitForAll(allowsAlphaSplitForAll);
                }
            }
        }
예제 #3
0
        public virtual void ShowImportSettings(Editor baseEditor, TextureImportPlatformSettings platformSettings)
        {
            TextureImporterInspector editor = baseEditor as TextureImporterInspector;

            // Max texture size
            EditorGUI.BeginChangeCheck();
            EditorGUI.showMixedValue = platformSettings.overriddenIsDifferent || platformSettings.maxTextureSizeIsDifferent;
            int maxTextureSize = EditorGUILayout.IntPopup(maxSize.text, platformSettings.maxTextureSize, kMaxTextureSizeStrings, kMaxTextureSizeValues);

            EditorGUI.showMixedValue = false;
            if (EditorGUI.EndChangeCheck())
            {
                platformSettings.SetMaxTextureSizeForAll(maxTextureSize);
            }

            // Resize Algorithm
            EditorGUI.BeginChangeCheck();
            EditorGUI.showMixedValue = platformSettings.overriddenIsDifferent || platformSettings.resizeAlgorithmIsDifferent;
            int resizeAlgorithmVal = EditorGUILayout.IntPopup(resizeAlgorithm.text, (int)platformSettings.resizeAlgorithm, kResizeAlgorithmStrings, kResizeAlgorithmValues);

            EditorGUI.showMixedValue = false;
            if (EditorGUI.EndChangeCheck())
            {
                platformSettings.SetResizeAlgorithmForAll((TextureResizeAlgorithm)resizeAlgorithmVal);
            }

            // Texture Compression
            using (new EditorGUI.DisabledScope(platformSettings.overridden && !platformSettings.isDefault))
            {
                EditorGUI.BeginChangeCheck();
                EditorGUI.showMixedValue = platformSettings.overriddenIsDifferent || platformSettings.textureCompressionIsDifferent || (platformSettings.overridden && !platformSettings.isDefault);
                TextureImporterCompression textureCompression = (TextureImporterCompression)EditorGUILayout.IntPopup(kTextureCompression, (int)platformSettings.textureCompression, kTextureCompressionOptions, kTextureCompressionValues);
                EditorGUI.showMixedValue = false;
                if (EditorGUI.EndChangeCheck())
                {
                    platformSettings.SetTextureCompressionForAll(textureCompression);
                }
            }

            // Texture format
            int[]    formatValuesForAll        = null;
            string[] formatStringsForAll       = null;
            bool     formatOptionsAreDifferent = false;

            int formatForAll = 0;


            for (int i = 0; i < editor.targets.Length; i++)
            {
                TextureImporter         imp                = editor.targets[i] as TextureImporter;
                TextureImporterSettings settings           = platformSettings.GetSettings(imp);
                TextureImporterType     textureTypeForThis = editor.textureTypeHasMultipleDifferentValues ? settings.textureType : editor.textureType;
                int format = (int)platformSettings.format;

                int[]    formatValues  = null;
                string[] formatStrings = null;

                if (platformSettings.isDefault)
                {
                    format        = (int)TextureImporterFormat.Automatic;
                    formatValues  = new int[] { (int)TextureImporterFormat.Automatic };
                    formatStrings = new string[] { "Auto" };
                }
                else
                {
                    // If not overriden, show what the auto format is going to be
                    if (!platformSettings.overridden)
                    {
                        format = (int)TextureImporter.FormatFromTextureParameters(settings,
                                                                                  platformSettings.platformTextureSettings,
                                                                                  editor.assetTarget && imp.DoesSourceTextureHaveAlpha(),
                                                                                  editor.assetTarget && imp.IsSourceTextureHDR(),
                                                                                  platformSettings.m_Target);

                        formatValues  = new int[] { format };
                        formatStrings = new string[] { TextureUtil.GetTextureFormatString((TextureFormat)format) };
                    }
                    // else show the format choice filtered by platform.
                    else
                    {
                        // Single channel format is the same for all platform at the moment
                        if (textureTypeForThis == TextureImporterType.Cookie || textureTypeForThis == TextureImporterType.SingleChannel)
                        {
                            formatValues  = TextureImportPlatformSettings.kTextureFormatsValueSingleChannel;
                            formatStrings = TextureImporterInspector.s_TextureFormatStringsSingleChannel;
                        }
                        else
                        {
                            // on gles targets we use rgb normal maps so no need to split formats
                            if (TextureImporterInspector.IsGLESMobileTargetPlatform(platformSettings.m_Target))
                            {
                                if (platformSettings.m_Target == BuildTarget.iOS || platformSettings.m_Target == BuildTarget.tvOS)
                                {
                                    formatValues  = TextureImportPlatformSettings.kTextureFormatsValueApplePVR;
                                    formatStrings = TextureImporterInspector.s_TextureFormatStringsApplePVR;
                                }
                                else
                                {
                                    formatValues  = TextureImportPlatformSettings.kTextureFormatsValueAndroid;
                                    formatStrings = TextureImporterInspector.s_TextureFormatStringsAndroid;
                                }
                            }
                            else if (textureTypeForThis == TextureImporterType.NormalMap)
                            {
                                formatValues  = TextureImportPlatformSettings.kNormalFormatsValueDefault;
                                formatStrings = TextureImporterInspector.s_NormalFormatStringsDefault;
                            }
                            else
                            {
                                if (platformSettings.m_Target == BuildTarget.WebGL)
                                {
                                    formatValues  = TextureImportPlatformSettings.kTextureFormatsValueWebGL;
                                    formatStrings = TextureImporterInspector.s_TextureFormatStringsWebGL;
                                }
                                else if (platformSettings.m_Target == BuildTarget.PSP2)
                                {
                                    formatValues  = TextureImportPlatformSettings.kTextureFormatsValuePSP2;
                                    formatStrings = TextureImporterInspector.s_TextureFormatStringsPSP2;
                                }
                                else if (platformSettings.m_Target == BuildTarget.Switch)
                                {
                                    formatValues  = TextureImportPlatformSettings.kTextureFormatsValueSwitch;
                                    formatStrings = TextureImporterInspector.s_TextureFormatStringsSwitch;
                                }
                                else
                                {
                                    formatValues  = TextureImportPlatformSettings.kTextureFormatsValueDefault;
                                    formatStrings = TextureImporterInspector.s_TextureFormatStringsDefault;
                                }
                            }
                        }
                    }
                }

                // Check if values are the same
                if (i == 0)
                {
                    formatValuesForAll  = formatValues;
                    formatStringsForAll = formatStrings;
                    formatForAll        = format;
                }
                else
                {
                    if (!formatValues.SequenceEqual(formatValuesForAll) || !formatStrings.SequenceEqual(formatStringsForAll))
                    {
                        formatOptionsAreDifferent = true;
                        break;
                    }
                }
            }

            using (new EditorGUI.DisabledScope(formatOptionsAreDifferent || formatStringsForAll.Length == 1))
            {
                EditorGUI.BeginChangeCheck();
                EditorGUI.showMixedValue = formatOptionsAreDifferent || platformSettings.textureFormatIsDifferent;
                formatForAll             = EditorGUILayout.IntPopup(TextureImporterInspector.s_Styles.textureFormat, formatForAll, EditorGUIUtility.TempContent(formatStringsForAll), formatValuesForAll);
                EditorGUI.showMixedValue = false;
                if (EditorGUI.EndChangeCheck())
                {
                    platformSettings.SetTextureFormatForAll((TextureImporterFormat)formatForAll);
                }

                // In case the platform is overriden, the chosen format can become invalid when changing texture type (example: Switching from "Default" overridden with RGBAHalf to "Single Channel" where only Alpha8 is available)
                if (Array.IndexOf(formatValuesForAll, formatForAll) == -1)
                {
                    platformSettings.SetTextureFormatForAll((TextureImporterFormat)formatValuesForAll[0]);
                }
            }

            if (platformSettings.isDefault && platformSettings.textureCompression != TextureImporterCompression.Uncompressed)
            {
                EditorGUI.BeginChangeCheck();
                EditorGUI.showMixedValue = platformSettings.overriddenIsDifferent || platformSettings.crunchedCompressionIsDifferent;
                bool crunchedCompression = EditorGUILayout.Toggle(TextureImporterInspector.s_Styles.crunchedCompression, platformSettings.crunchedCompression);
                EditorGUI.showMixedValue = false;
                if (EditorGUI.EndChangeCheck())
                {
                    platformSettings.SetCrunchedCompressionForAll(crunchedCompression);
                }
            }

            // compression quality
            bool isCrunchedFormat = false ||
                                    (TextureImporterFormat)formatForAll == TextureImporterFormat.DXT1Crunched ||
                                    (TextureImporterFormat)formatForAll == TextureImporterFormat.DXT5Crunched ||
                                    (TextureImporterFormat)formatForAll == TextureImporterFormat.ETC_RGB4Crunched ||
                                    (TextureImporterFormat)formatForAll == TextureImporterFormat.ETC2_RGBA8Crunched
            ;

            if (
                (platformSettings.isDefault && platformSettings.textureCompression != TextureImporterCompression.Uncompressed && platformSettings.crunchedCompression) ||
                (!platformSettings.isDefault && isCrunchedFormat) ||
                (!platformSettings.textureFormatIsDifferent && ArrayUtility.Contains <TextureImporterFormat>(TextureImporterInspector.kFormatsWithCompressionSettings, (TextureImporterFormat)formatForAll)))
            {
                EditorGUI.BeginChangeCheck();
                EditorGUI.showMixedValue = platformSettings.overriddenIsDifferent || platformSettings.compressionQualityIsDifferent;
                int compressionQuality = EditCompressionQuality(platformSettings.m_Target, platformSettings.compressionQuality, isCrunchedFormat);
                EditorGUI.showMixedValue = false;
                if (EditorGUI.EndChangeCheck())
                {
                    platformSettings.SetCompressionQualityForAll(compressionQuality);
                    //SyncPlatformSettings ();
                }
            }

            // show the ETC1 split option only for sprites on platforms supporting ETC.
            bool isETCPlatform       = TextureImporter.IsETC1SupportedByBuildTarget(BuildPipeline.GetBuildTargetByName(platformSettings.name));
            bool isDealingWithSprite = (editor.spriteImportMode != SpriteImportMode.None);
            bool isETCFormatSelected = TextureImporter.IsTextureFormatETC1Compression((TextureFormat)formatForAll);

            if (isETCPlatform && isDealingWithSprite && isETCFormatSelected)
            {
                EditorGUI.BeginChangeCheck();
                EditorGUI.showMixedValue = platformSettings.overriddenIsDifferent || platformSettings.allowsAlphaSplitIsDifferent;
                bool allowsAlphaSplit = GUILayout.Toggle(platformSettings.allowsAlphaSplitting, TextureImporterInspector.s_Styles.etc1Compression);
                if (EditorGUI.EndChangeCheck())
                {
                    platformSettings.SetAllowsAlphaSplitForAll(allowsAlphaSplit);
                }
            }
        }