예제 #1
0
        public void Reload()
        {
            Textures.Clear();
            Sprites.Clear();
            Terrains.Clear();
            TextureAtlases.Dispose();
            GC.Collect();

            Load();
        }
예제 #2
0
        public void Reload()
        {
            Localization.Clear();
            CrewTypes.Clear();
            Modules.Clear();
            Projectiles.Clear();
            Resources.Clear();
            Traits.Clear();
            Weapons.Clear();
            WorkTypes.Clear();
            Sprites.Clear();
            Textures.Clear();
            TextureAtlases.Dispose();
            GC.Collect();

            Load();
        }