private void RecreateDocument() { if (_document != null) { _document.Dispose(); } _editor = new TextParserEditor(_agsEditor.CurrentGame.TextParser); _document = new ContentDocument(_editor, "Text Parser", this); }
private void RecreateDocument() { if (_document != null) { _document.Dispose(); } _editor = new TextParserEditor(_agsEditor.CurrentGame.TextParser); _document = new ContentDocument(_editor, "Text Parser", this, ICON_KEY); }