private void RecreateDocument()
 {
     if (_document != null)
     {
         _document.Dispose();
     }
     _editor   = new TextParserEditor(_agsEditor.CurrentGame.TextParser);
     _document = new ContentDocument(_editor, "Text Parser", this);
 }
Beispiel #2
0
 private void RecreateDocument()
 {
     if (_document != null)
     {
         _document.Dispose();
     }
     _editor = new TextParserEditor(_agsEditor.CurrentGame.TextParser);
     _document = new ContentDocument(_editor, "Text Parser", this, ICON_KEY);
 }