void OnTriggerEnter2D(Collider2D other) { if (other.CompareTag("Player")) { var playrController = other.gameObject.GetComponent <PlayerController> (); if (playrController) { textAnim = playrController.textAnimator; textAnim.Show(); textAnim.onTextAnimationFinished += HideTextBox; textAnim.AnimateText(text, 0.05f, 1.5f); } } }