public eStateOfTetriminoPos GetStateOfThisPos(Vector2Int _futurePos, Matrix4x4 _tetriminoConfiguration) { foreach(Vector2Int pos in m_currentTetrimino.GetCellsPositions(_futurePos, _tetriminoConfiguration)) { if (PositionIsInsideGrid(pos)) { if (m_gridTab[pos.x, pos.y].GetCellType() == Cell.eCellType.BUSY_CELL) //don't go into another tetri block return eStateOfTetriminoPos.TOUCHING_BUSYCELL; } else { if (pos.x < 0) return eStateOfTetriminoPos.OUT_LEFT; else if (pos.x > m_gridSizeX - 1) return eStateOfTetriminoPos.OUT_RIGHT; else if (pos.y < 0) return eStateOfTetriminoPos.OUT_BOTTOM; } } return eStateOfTetriminoPos.INSIDE_BLANK; }