public static void CheckStatusOf() { Console.WriteLine(""); Console.WriteLine("---------------"); Console.WriteLine("GetBasePoint() => " + Plc2.GetBasePoint()); Console.WriteLine("GetHanginpoint() => " + Plc2.GetHanginpoint()); Console.WriteLine("GetNowPoint() => " + Plc2.GetNowPoint()); Console.WriteLine("GetClotheInHook() => " + Plc2.GetClotheInHook()); Console.WriteLine("GetWaitHangNum() => " + Plc1.GetWaitHangNum()); Console.WriteLine("GetClotheReady() => " + Plc1.GetClotheReady()); var i = 1; Tmr = new TestTimer(); while (i < 100) { i++; Console.WriteLine("HangInState() => " + Plc2.Hang_In_State()); Tmr.WaitTime(500); } Console.WriteLine("---------------"); }
public static void SendToSlot() { Tmr.WaitTime(2000); while (!Plc2.GetClotheInHook()) { Console.Write(" - HangIn F"); Plc2.Hang_In(); Tmr.WaitTime(1000); } while (Plc2.GetClotheInHook()) { Console.Write(" - HangIn T"); Tmr.WaitTime(1000); } return; }