public void TestHumanFighter_CorrectlyDies_SetDeathOnTurnEndEventCalled() { _fighter.SetHealth(100); _fighter.SetDeathOnTurnEndEvent(); Assert.AreEqual(100, _fighter.CurrentHealth); _fighter.OnTurnEnded(new TurnEndedEventArgs(_fighter)); Assert.AreEqual(0, _fighter.CurrentHealth); }
public void CastSpell_CorrectlyChecksUserHasLearnedSelectedSpell() { var spell = new Spell("foo", MagicType.Wind, SpellType.Attack, TargetType.SingleEnemy, 0, 5); _human.SetDeathOnTurnEndEvent(); _human.SetMove(spell); _human.SetMoveTarget(_enemy); Assert.False(_human.Spells.Contains(spell)); Assert.Throws <ArgumentException>(() => _battleManager.Battle(_humanTeam, _enemyTeam)); }