public void SetUp() { this.game = new Game(); this.system = new TestSystem(); this.entityComponent = new TestEntityComponent(); this.testPassed = false; }
public void SetUp() { this.game = new Game(); this.entityManager = new EntityManager(this.game); this.testEntityComponent = new TestEntityComponent(); }
public void SetUp() { this.componentManager = new ComponentManager(); this.testEntityComponent = new TestEntityComponent(); }
public void Remove(ref TestEntityComponent entityComponent, EGID egid) { calledCount++; }