static void Main(string[] args) { /* Player Auto explor string str = "satish"; Convert.ToInt32(str[1]); Terrain terrain = new Terrain(); terrain.PrepareTerrainFromXml(@"ConfigurationFiles\TerrainGraph.xml"); var player = new Player() { Name = "Akrem" }; terrain.Subscribe(TripRecorder.Instance); var terrainExplore = new TerrainAutoExploration(player, terrain); //Call the automated Exploration method terrainExplore.Explore(); */ // this is a test Terrain terrain = new Terrain(); terrain.PrepareInteractiveTerrainFromXml(@"ConfigurationFiles\InteractiveTerrainGraph.xml"); Player player = new Player(); player.PreparePlayerFromXml(@"ConfigurationFiles\PlayerConfiguration.xml"); terrain.InteractiveExplore(player); }