예제 #1
0
 public Rendering(TbdGame game) : base(game)
 {
     game.Components.Add(this);
     _sprites = new CompositeGameData <Sprite>(
         game.State.Dummies.View(Dummy.ToSprite)
         );
 }
예제 #2
0
파일: Input.cs 프로젝트: srakowski/LD47
 public Input(TbdGame game) : base(game)
 {
     game.Components.Add(this);
     _gamePads = new InputStates <GamePadState> [4];
 }