/*private Material m_material; private List<Vector3> m_cameraPositions; private int m_currentEye;*/ /*public void OnEnable() { const string shaderName = "Transparent/ReflexVR"; if (null == m_material) m_material = GameObject.Find("scope_lense").GetComponent<Renderer>().material; if (null == m_material) Debug.LogError("Can't locate required shader \"" + shaderName + "\"\n"); if (null == m_cameraPositions || m_cameraPositions.Count != 2) { m_cameraPositions = new List<Vector3>(); m_cameraPositions.Add(Quaternion.Inverse(InputTracking.GetLocalRotation(VRNode.LeftEye)) * InputTracking.GetLocalPosition(VRNode.LeftEye)); m_cameraPositions.Add(Quaternion.Inverse(InputTracking.GetLocalRotation(VRNode.RightEye)) * InputTracking.GetLocalPosition(VRNode.RightEye)); } }*/ // Use this for initialization void Start() { camera = GetComponentInChildren<Camera>(); tm = GameObject.Find("TargetManager").GetComponent<TargetManager>(); ; //leftEye = Quaternion.Inverse(InputTracking.GetLocalRotation(VRNode.LeftEye)) * InputTracking.GetLocalPosition(VRNode.LeftEye); //rightEye = Quaternion.Inverse(InputTracking.GetLocalRotation(VRNode.RightEye)) * InputTracking.GetLocalPosition(VRNode.RightEye); }
void Awake() { if (Instance == null) { Instance = this; } else { Destroy(gameObject); } }
// Use this for initialization void Start() { // assign the singleton reference singleton = this; // give all of the targets, the required IDs if(autoSetup == true){ // iterate over all of the targets for(int i = 0; i < targetArray.Length; i++){ // set their ID to the index in the array if(targetArray[i] != null){ targetArray[i].myTargetID = i; } } } }
protected override void OnMouseUp(int x, int y, MouseButtonType button) { if (button == MouseButtonType.Left) { if (TargetManager.IsTargeting) { TargetManager.Target(World.Player); Mouse.LastLeftButtonClickTime = 0; } else if (x >= _point.X && x <= Width + 16 && y >= _point.Y && y <= Height + 16) { var offset = Mouse.LDroppedOffset; if (Math.Abs(offset.X) < 5 && Math.Abs(offset.Y) < 5) { UIManager.GetGump <BaseHealthBarGump>(World.Player)?.Dispose(); if (ProfileManager.Current.CustomBarsToggled) { UIManager.Add(new HealthBarGumpCustom(World.Player) { X = ScreenCoordinateX, Y = ScreenCoordinateY }); } else { UIManager.Add(new HealthBarGump(World.Player) { X = ScreenCoordinateX, Y = ScreenCoordinateY }); } Dispose(); } } } }
public override bool ShouldCast(TargetManager targetManager) { var target = targetManager.Target; if (!target.IsVisible) { return(false); } if (target.IsReflectingDamage) { return(false); } var damage = this.Ability.GetDamage(target); if (damage < target.Health) { return(false); } if (target.IsInvulnerable) { if (this.Ability.UnitTargetCast) { return(false); } if (!this.ChainStun(target, true)) { return(false); } } return(true); }
public ActionResult SaveTarget(Target_Model objModel, int page = 1, int pageSize = 5) { if (!ModelState.IsValid) { var message = string.Join("|", ModelState.Values.SelectMany(e => e.Errors).Select(em => em.ErrorMessage)); return(new HttpStatusCodeResult(HttpStatusCode.BadRequest, message)); } int OPM_ID = objModel.Table.OPM_ID != null ? objModel.Table.OPM_ID.Value : 0; //Save TargetManager context = new TargetManager(new DataContext()); var msg = context.SaveTarget(objModel.Table); if (msg.Contains("exists")) { return(new HttpStatusCodeResult(HttpStatusCode.BadRequest, "exists")); } else { objModel.OPM_ID = OPM_ID; BindTargetGrid(objModel, page, pageSize); string vwString = HtmlHelpers.RenderViewToString(this.ControllerContext, "TargetList", objModel); return(Json(new { OPM_ID = OPM_ID, viewData = vwString })); } }
public override bool UseAbility(TargetManager targetManager, Sleeper comboSleeper, bool aoe) { if (aoe) { var input = this.Ability.GetPredictionInput( targetManager.Target, EntityManager9.Units.Where( x => x.IsUnit && !x.IsAlly(this.Owner) && x.IsAlive && x.IsVisible && !x.IsMagicImmune && !x.IsInvulnerable) .ToList()); var output = this.Ability.GetPredictionOutput(input); if (output.HitChance < HitChance.Low) { return(false); } if (!this.Ability.UseAbility(output.CastPosition)) { return(false); } } else { if (!this.Ability.UseAbility(targetManager.Target, HitChance.Low)) { return(false); } } var delay = this.Ability.GetCastDelay(targetManager.Target); comboSleeper.Sleep(delay); this.Sleeper.Sleep(delay + 0.5f); this.OrbwalkSleeper.Sleep(delay); return(true); }
// Token: 0x06000227 RID: 551 RVA: 0x0000F558 File Offset: 0x0000D758 public override bool ShouldConditionCast(TargetManager targetManager, IComboModeMenu menu, List <UsableAbility> usableAbilities) { if (!base.ShouldConditionCast(targetManager, menu, usableAbilities)) { return(false); } Hero9 hero = (from x in EntityManager9.Heroes where !x.Equals(base.Owner) && x.IsAlly(base.Owner) && x.IsAlive && x.Distance(base.Owner) < 1500f orderby x.Distance(base.Owner) select x).FirstOrDefault <Hero9>(); Vector3 vector = (hero == null) ? EntityManager9.AllyFountain : hero.Position; if (Vector3Extensions.AngleBetween(base.Owner.Position, targetManager.Target.Position, vector) <= 30f) { return(true); } if (base.Owner.Move(Vector3Extensions.Extend2D(targetManager.Target.Position, vector, -100f))) { base.OrbwalkSleeper.Sleep(0.1f); base.Sleeper.Sleep(0.1f); return(false); } return(false); }
void TryValidateChain(Header headerRoot, int height) { Header header = headerRoot; double accumulatedDifficulty = 0; for (int i = 0; i < height; i += 1) { uint medianTimePast = GetMedianTimePast(header.HeaderPrevious); if (header.UnixTimeSeconds < medianTimePast) { throw new ChainException( string.Format("header {0} with unix time {1} older than median time past {2}", header.HeaderHash.ToHexString(), DateTimeOffset.FromUnixTimeSeconds(header.UnixTimeSeconds), DateTimeOffset.FromUnixTimeSeconds(medianTimePast))); } ValidateCheckpoint(header.HeaderHash, Probe.GetHeight() + i + 1); uint targetBits = TargetManager.GetNextTargetBits( header.HeaderPrevious, (uint)(Probe.GetHeight() + i + 1)); if (header.NBits != targetBits) { throw new ChainException( string.Format("In header {0} nBits {1} not equal to target nBits {2}", header.HeaderHash.ToHexString(), header.NBits, targetBits)); } header = header.HeadersNext[0]; accumulatedDifficulty += TargetManager.GetDifficulty(header.NBits); } }
public override bool UseAbility(TargetManager targetManager, Sleeper comboSleeper, bool aoe) { var ownerPosition = this.Owner.Position; var tree = EntityManager9.Trees.Where(x => x.Distance2D(ownerPosition) < this.Ability.CastRange) .OrderBy(x => this.Owner.GetAngle(x.Position)) .FirstOrDefault(); if (tree == null) { return(false); } if (!this.Ability.UseAbility(tree)) { return(false); } var delay = this.Ability.GetCastDelay(targetManager.Target); comboSleeper.Sleep(delay); this.Sleeper.Sleep(delay + 0.5f); this.OrbwalkSleeper.Sleep(delay); return(true); }
protected virtual void Awake() { fogOfWarAgent = GetComponent <FogOfWarAgent>(); selectionBounds = ResourceManager.InvalidBounds; UpdateChildRenderers(); CalculateBounds(); stateController = GetComponent <StateController>(); selectionLight = GetComponentInChildren <Light>(); ActiveStatuses = new List <Status>(GetComponentsInChildren <Status>()); statusesWrapper = GetComponentInChildren <Statuses.Statuses>(); var humanPlayer = PlayerManager.GetHumanPlayer(FindObjectsOfType <Player>()); if (humanPlayer) { targetManager = humanPlayer.GetComponentInChildren <TargetManager>(); } }
private void StopScenario() { targetsClicked = -1; statusText.text = "Menu"; switch (SceneHandler.ScenarioType) { case ScenarioType.Menu: break; case ScenarioType.Performance: TargetManager.DeactivateTargets(); break; case ScenarioType.Occlusion: ObstacleManager.DeactivateAllObstacles(); TargetManager.DeactivateTargets(); break; case ScenarioType.Sorting: TargetManager.DeactivateTargets(); ObstacleManager.DeactivateAllObstacles(); break; } }
public bool ForceUseAbility(TargetManager targetManager, Sleeper comboSleeper, ComboModeMenu comboModeMenu) { this.ally = this.skewer.GetPreferedAlly(targetManager, comboModeMenu); if (this.ally != null) { this.Owner.BaseUnit.Move(this.ally.Position); UpdateManager.BeginInvoke(150, () => this.Ability.UseAbility()); } else { this.Ability.UseAbility(); } var hitTime = this.Ability.GetHitTime(targetManager.Target) + 0.5f; var delay = this.Ability.GetCastDelay(targetManager.Target); targetManager.Target.SetExpectedUnitState(this.Disable.AppliesUnitState, hitTime); comboSleeper.Sleep(delay); this.OrbwalkSleeper.Sleep(delay); this.Sleeper.Sleep(hitTime); return(true); }
//if hit by player weapon, add the target public override void hit() { //stop timer from recording timerActive = false; Debug.Log("time: " + this.time); //add target to list TargetManager.addTarget(this); //Debug.Log("Hit!!!"); //play audio //FindObjectOfType<AudioManager>().Play("MetalHit 1"); //AudioSource.PlayClipAtPoint(hitSound, this.transform.position); //create a particle GameObject burstObject = Instantiate(burst, this.transform.position, Quaternion.identity); //destroy particle upon complete Destroy(burstObject, 1f); //destroy particle upon complete //Destroy(burstObject, 1f); //onHit.Invoke(100); }
public bool Release(TargetManager targetManager, Sleeper comboSleeper) { if (this.iceBlast.IsUsable) { return(false); } var iceBlastUnit = ObjectManager.GetEntitiesFast <Unit>() .FirstOrDefault( x => x.IsValid && x.NetworkName == "CDOTA_BaseNPC" && x.DayVision == 550 && x.Health == 150 && x.Team == this.Owner.Team); if (iceBlastUnit == null) { return(true); } var currentPosition = iceBlastUnit.Position; var nextPosition = iceBlastUnit.Position.Extend2D(this.direction, 50); var targetPosition = targetManager.Target.GetPredictedPosition(this.iceBlast.GetReleaseFlyTime(iceBlastUnit.Position)); if (currentPosition.Distance2D(targetPosition) > nextPosition.Distance2D(targetPosition)) { return(false); } if (!this.Ability.UseAbility()) { return(false); } this.Sleeper.Sleep(0.3f); this.OrbwalkSleeper.Sleep(0.1f); comboSleeper.Sleep(0.1f); return(true); }
// Token: 0x0600082C RID: 2092 RVA: 0x00025794 File Offset: 0x00023994 public override bool UseAbility(TargetManager targetManager, Sleeper comboSleeper, Vector3 toPosition) { if (base.Owner.Distance(toPosition) < 200f) { return(false); } Vector3 vector = Vector3Extensions.Extend2D(base.Owner.Position, toPosition, Math.Min(base.Ability.CastRange - 25f, base.Owner.Distance(toPosition))); Polygon.Rectangle rec = new Polygon.Rectangle(base.Owner.Position, vector, base.Ability.Radius); if (EntityManager9.Units.Any((Unit9 x) => x.IsHero && x.IsEnemy(this.Owner) && x.IsAlive && rec.IsInside(x.Position))) { return(false); } if (!base.Ability.UseAbility(vector, false, false)) { return(false); } float castDelay = base.Ability.GetCastDelay(vector); comboSleeper.Sleep(castDelay); base.Sleeper.Sleep(castDelay + 0.5f); base.OrbwalkSleeper.Sleep(castDelay); return(true); }
// Token: 0x060007B6 RID: 1974 RVA: 0x00023694 File Offset: 0x00021894 public override bool UseAbility(TargetManager targetManager, Sleeper comboSleeper, bool aoe) { if (this.blinkPosition.IsZero) { PredictionInput9 predictionInput = base.Ability.GetPredictionInput(targetManager.Target, null); predictionInput.Delay += 0.5f; PredictionOutput9 predictionOutput = base.Ability.GetPredictionOutput(predictionInput); if (predictionOutput.HitChance < 1) { return(false); } this.blinkPosition = predictionOutput.CastPosition; } if (!base.Ability.UseAbility(this.blinkPosition, false, false)) { return(false); } float castDelay = base.Ability.GetCastDelay(this.blinkPosition); comboSleeper.Sleep(castDelay); base.Sleeper.Sleep(castDelay + 0.5f); base.OrbwalkSleeper.Sleep(castDelay); return(true); }
// Token: 0x0600064B RID: 1611 RVA: 0x0001EA10 File Offset: 0x0001CC10 public override bool Combo(TargetManager targetManager, ComboModeMenu comboModeMenu) { AbilityHelper abilityHelper = new AbilityHelper(targetManager, comboModeMenu, this); foreach (Unit9 unit in targetManager.EnemyUnits) { if (base.Owner.Distance(unit) < 275f) { if (!this.damagedUnits.Contains(unit)) { this.damagedUnits.Add(unit); } if (this.moveUnits.Contains(unit)) { this.moveUnits.Remove(unit); } } else if (!this.damagedUnits.Contains(unit) && !this.moveUnits.Contains(unit)) { this.moveUnits.Add(unit); } } return(abilityHelper.UseAbility(this.stomp, true)); }
public override bool CanHit(TargetManager targetManager, IComboModeMenu comboMenu) { return(!targetManager.Target.IsMagicImmune || this.Ability.PiercesMagicImmunity(targetManager.Target)); }
private void Acquire_OnCommand(CommandArgs args) { TargetManager.Reacquire(); }
protected override void OnMouseUp(int x, int y, MouseButtonType button) { base.OnMouseUp(x, y, button); if (button == MouseButtonType.Left) { GameScene gs = Client.Game.GetScene <GameScene>(); if (gs == null) { return; } if (Item == null || Item.IsDestroyed) { Dispose(); } if (IsDisposed) { return; } if (TargetManager.IsTargeting) { _clickedCanDrag = false; if (Mouse.IsDragging && CanPickup()) { if (!ItemHold.Enabled || !gs.IsMouseOverUI) { return; } SelectedObject.Object = Item; if (Item.ItemData.IsContainer) { gs.DropHeldItemToContainer(Item); } else if (ItemHold.Graphic == Item.Graphic && ItemHold.IsStackable) { gs.MergeHeldItem(Item); } else { if (SerialHelper.IsItem(Item.Container)) { gs.DropHeldItemToContainer(World.Items.Get(Item.Container), X + (Mouse.Position.X - ScreenCoordinateX), Y + (Mouse.Position.Y - ScreenCoordinateY)); } } return; } switch (TargetManager.TargetingState) { case CursorTarget.Position: case CursorTarget.Object: case CursorTarget.Grab: case CursorTarget.SetGrabBag: SelectedObject.Object = Item; if (Item != null) { TargetManager.Target(Item); Mouse.LastLeftButtonClickTime = 0; } break; case CursorTarget.SetTargetClientSide: SelectedObject.Object = Item; if (Item != null) { TargetManager.Target(Item); Mouse.LastLeftButtonClickTime = 0; UIManager.Add(new InspectorGump(Item)); } break; case CursorTarget.HueCommandTarget: SelectedObject.Object = Item; if (Item != null) { CommandManager.OnHueTarget(Item); } break; } } else { if (!ItemHold.Enabled || !gs.IsMouseOverUI) { //if (_clickedCanDrag) //{ // _clickedCanDrag = false; // _sendClickIfNotDClick = true; // _sClickTime = Time.Ticks + Mouse.MOUSE_DELAY_DOUBLE_CLICK; //} if (!DelayedObjectClickManager.IsEnabled) { DelayedObjectClickManager.Set(Item.Serial, Mouse.Position.X, Mouse.Position.Y, Time.Ticks + Mouse.MOUSE_DELAY_DOUBLE_CLICK); } } else { SelectedObject.Object = Item; if (Item.ItemData.IsContainer) { gs.DropHeldItemToContainer(Item); } else if (ItemHold.Graphic == Item.Graphic && ItemHold.IsStackable) { gs.MergeHeldItem(Item); } else { if (SerialHelper.IsItem(Item.Container)) { gs.DropHeldItemToContainer(World.Items.Get(Item.Container), X + (Mouse.Position.X - ScreenCoordinateX), Y + (Mouse.Position.Y - ScreenCoordinateY)); } } } } _clickedCanDrag = false; } }
public override bool Combo(TargetManager targetManager, ComboModeMenu comboModeMenu) { if (targetManager.TargetSleeper.IsSleeping) { return(false); } var abilityHelper = new AbilityHelper(targetManager, comboModeMenu, this); if (abilityHelper.UseAbility(this.blink, 550, 400)) { return(true); } if (abilityHelper.UseAbility(this.force, 550, 400)) { return(true); } if (abilityHelper.UseAbility(this.pike, 550, 400)) { return(true); } if (abilityHelper.UseAbility(this.hex)) { return(true); } if (abilityHelper.UseAbility(this.atos)) { return(true); } if (abilityHelper.UseAbility(this.orchid)) { return(true); } if (abilityHelper.UseAbility(this.bloodthorn)) { return(true); } if (abilityHelper.UseAbility(this.veil)) { return(true); } if (abilityHelper.UseAbility(this.ethereal)) { return(true); } if (abilityHelper.UseKillStealAbility(this.dragon, false)) { return(true); } if (abilityHelper.UseKillStealAbility(this.laguna)) { this.ComboSleeper.ExtendSleep(0.2f); return(true); } if (abilityHelper.UseAbilityIfAny(this.euls, this.array)) { return(true); } if (abilityHelper.CanBeCasted(this.euls, false) && abilityHelper.CanBeCasted(this.array, false)) { if (this.Owner.Speed > targetManager.Target.Speed + 50) { this.preventAttackSleeper.Sleep(0.5f); return(true); } } if (abilityHelper.UseAbility(this.array, false)) { return(true); } if (abilityHelper.UseAbility(this.laguna)) { this.ComboSleeper.ExtendSleep(0.2f); return(true); } if (abilityHelper.UseAbility(this.dragon, false)) { return(true); } if (abilityHelper.CanBeCasted(this.pike) && !this.MoveSleeper.IsSleeping) { if (this.pike.UseAbilityOnTarget(targetManager, this.ComboSleeper)) { return(true); } } if (abilityHelper.UseAbility(this.phase)) { return(true); } return(false); }
public override bool Combo(TargetManager targetManager, ComboModeMenu comboModeMenu) { var abilityHelper = new AbilityHelper(targetManager, comboModeMenu, this); if (abilityHelper.UseAbility(this.hex)) { return(true); } if (abilityHelper.UseAbility(this.abyssal)) { return(true); } if (abilityHelper.UseAbility(this.orchid)) { return(true); } if (abilityHelper.UseAbility(this.bloodthorn)) { return(true); } if (abilityHelper.UseAbility(this.blink, 400, 0)) { return(true); } if (abilityHelper.UseAbility(this.nullifier)) { return(true); } if (abilityHelper.UseAbility(this.diffusal)) { this.pounce?.Sleeper.Sleep(0.3f); return(true); } if (abilityHelper.UseAbility(this.pounce)) { return(true); } if (abilityHelper.UseAbility(this.medallion)) { return(true); } if (abilityHelper.UseAbility(this.solar)) { return(true); } if (abilityHelper.UseAbility(this.silver)) { return(true); } if (abilityHelper.UseAbility(this.shadow)) { return(true); } if (abilityHelper.UseAbility(this.pact)) { return(true); } if (abilityHelper.UseAbility(this.dance)) { return(true); } if (abilityHelper.UseAbility(this.phase)) { return(true); } return(false); }
public override bool Combo(TargetManager targetManager, ComboModeMenu comboModeMenu) { var abilityHelper = new AbilityHelper(targetManager, comboModeMenu, this); if (abilityHelper.UseAbility(this.bloodthorn)) { return(true); } if (abilityHelper.UseAbility(this.nullifier)) { return(true); } if (abilityHelper.UseAbility(this.ethereal)) { return(true); } if (abilityHelper.UseAbility(this.dagon)) { return(true); } if (abilityHelper.UseAbility(this.shiva)) { return(true); } if (targetManager.Target.HasModifier("modifier_pudge_meat_hook")) { if (abilityHelper.CanBeCasted(this.bloodthorn, true, false)) { abilityHelper.ForceUseAbility(this.bloodthorn); return(true); } if (abilityHelper.CanBeCasted(this.nullifier, true, false) && !targetManager.Target.Abilities.Any(x => x.Id == AbilityId.item_aeon_disk && x.IsReady)) { abilityHelper.ForceUseAbility(this.nullifier); return(true); } if (abilityHelper.CanBeCasted(this.ethereal, true, false)) { abilityHelper.ForceUseAbility(this.ethereal); return(true); } if (abilityHelper.UseAbility(this.bkb)) { return(true); } if (abilityHelper.UseAbility(this.lotus)) { return(true); } if (abilityHelper.UseAbility(this.dagon)) { return(true); } if (abilityHelper.UseAbility(this.vessel)) { return(true); } if (abilityHelper.UseAbility(this.urn)) { return(true); } } if (abilityHelper.CanBeCasted(this.dismember)) { if (abilityHelper.CanBeCasted(this.bloodthorn, true, false)) { abilityHelper.ForceUseAbility(this.bloodthorn); return(true); } if (abilityHelper.CanBeCasted(this.nullifier, true, false) && !targetManager.Target.Abilities.Any(x => x.Id == AbilityId.item_aeon_disk && x.IsReady)) { abilityHelper.ForceUseAbility(this.nullifier); return(true); } if (abilityHelper.UseAbility(this.bkb)) { return(true); } if (abilityHelper.UseAbility(this.lotus)) { return(true); } if (abilityHelper.CanBeCasted(this.ethereal, true, false)) { abilityHelper.ForceUseAbility(this.ethereal); return(true); } if (abilityHelper.UseAbility(this.dagon)) { return(true); } if (abilityHelper.UseAbility(this.bladeMail)) { return(true); } if (abilityHelper.UseAbility(this.vessel)) { return(true); } if (abilityHelper.UseAbility(this.urn)) { return(true); } abilityHelper.ForceUseAbility(this.dismember); return(true); } if (abilityHelper.UseAbilityIfCondition(this.blink, this.dismember)) { return(true); } if (abilityHelper.UseAbility(this.blink, 800, 25)) { return(true); } if (abilityHelper.UseAbility(this.atos)) { return(true); } if (abilityHelper.CanBeCasted(this.force)) { if (this.force.UseAbilityOnTarget(targetManager, this.ComboSleeper)) { return(true); } } if (abilityHelper.UseAbility(this.force, 400, 800)) { return(true); } if (abilityHelper.UseAbility(this.hook)) { return(true); } if (abilityHelper.CanBeCasted(this.rot, false, false)) { if (this.rot.AutoToggle(targetManager)) { return(true); } } return(false); }
protected override void Update() { if (!isDead) { foreach (WeaponAbility weapon in GetComponentsInChildren <WeaponAbility>()) { weapon.Tick(); } } base.Update(); TargetManager.Enqueue(targeter); if (PlayerCore.Instance && FactionManager.IsAllied(faction, PlayerCore.Instance.faction)) { if ((transform.position - PlayerCore.Instance.transform.position).sqrMagnitude <= YardProximitySquared) { var player = PlayerCore.Instance; foreach (var partyMember in PartyManager.instance.partyMembers) { if ((transform.position - partyMember.transform.position).sqrMagnitude > YardProximitySquared && !partyMember.HasRepaired && !partyMember.IsFullyRepaired()) { partyMember.Warp(transform.position + new Vector3(Random.Range(-2, 2), Random.Range(-2, 2))); } } if (!player.HasRepaired) { if (!player.IsFullyRepaired() && !player.GetIsDead()) { player.repairFinalized = false; StartCoroutine(player.StartYardRepair()); } } else if (player.repairFinalized) { player.HealToMax(); } player.HasRepaired = true; if (player.GetTractorTarget() && (player.GetTractorTarget().GetComponent <ShellPart>() || player.GetTractorTarget().GetComponent <Shard>()) && !tractor.GetTractorTarget()) { tractor.SetTractorTarget(player.GetTractorTarget()); player.SetTractorTarget(null); } } foreach (var partyMember in PartyManager.instance.partyMembers) { if (partyMember && partyMember.GetAI().getMode() == AirCraftAI.AIMode.Follow && (transform.position - partyMember.transform.position).sqrMagnitude <= YardProximitySquared) { if (!partyMember.HasRepaired) { if (!partyMember.IsFullyRepaired() && !partyMember.GetIsDead()) { partyMember.repairFinalized = false; StartCoroutine(partyMember.StartYardRepair()); } } else if (partyMember.repairFinalized) { partyMember.HealToMax(); } partyMember.HasRepaired = true; } } if (tractor.GetTractorTarget() && (transform.position - tractor.GetTractorTarget().transform.position).sqrMagnitude <= 10) { if (tractor.GetTractorTarget().GetComponent <ShellPart>()) { PassiveDialogueSystem.Instance.PushPassiveDialogue(ID, "<color=lime>Your part has been added into your inventory.</color>", 4); var shellPart = tractor.GetTractorTarget().GetComponent <ShellPart>(); var info = shellPart.info; info = ShipBuilder.CullSpatialValues(info); ShipBuilder.AddOriginToDictionary(shellPart); PlayerCore.Instance.cursave.partInventory.Add(info); PartIndexScript.AttemptAddToPartsObtained(info); PartIndexScript.AttemptAddToPartsSeen(info); if (NodeEditorFramework.Standard.YardCollectCondition.OnYardCollect != null) { NodeEditorFramework.Standard.YardCollectCondition.OnYardCollect.Invoke(info.partID, info.abilityID, shellPart.droppedSectorName); } Destroy(shellPart.gameObject); } else if (tractor.GetTractorTarget().GetComponent <Shard>()) { PassiveDialogueSystem.Instance.PushPassiveDialogue(ID, "<color=lime>Your shard has been added into your stash.</color>", 4); var shard = tractor.GetTractorTarget().GetComponent <Shard>(); var tiers = new int[] { 1, 5, 20 }; PlayerCore.Instance.shards += tiers[shard.tier]; ShardCountScript.DisplayCount(PlayerCore.Instance.shards); Destroy(shard.gameObject); } } } }
private void Awake() { if ( TargetManager.instance != null ) { DebugConsole.Error( "Duplicate TargetManagers detected", TargetManager.instance ); } TargetManager.instance = this; this.targetMap = new Dictionary<NetworkViewID, BaseHealth>(); #if UNITY_EDITOR this.debugTargetMap = new Dictionary<int, BaseHealth>(); this.debugTargets = new List<BaseHealth>(); #endif }
protected override void OnMouseUp(int x, int y, MouseButton button) { _clickedCanDrag = false; if (button == MouseButton.Left) { GameScene gs = Engine.SceneManager.GetScene <GameScene>(); if (TargetManager.IsTargeting) { switch (TargetManager.TargetingState) { case TargetType.Position: case TargetType.Object: gs.SelectedObject = Item; if (Item != null) { TargetManager.TargetGameObject(Item); Mouse.LastLeftButtonClickTime = 0; } break; case TargetType.SetTargetClientSide: gs.SelectedObject = Item; if (Item != null) { TargetManager.TargetGameObject(Item); Mouse.LastLeftButtonClickTime = 0; Engine.UI.Add(new InfoGump(Item)); } break; } } else { if (!gs.IsHoldingItem || !gs.IsMouseOverUI) { return; } gs.SelectedObject = Item; if (Item.ItemData.IsContainer) { gs.DropHeldItemToContainer(Item); } else if (gs.HeldItem.Graphic == Item.Graphic && gs.HeldItem.IsStackable) { gs.MergeHeldItem(Item); } else { if (Item.Container.IsItem) { gs.DropHeldItemToContainer(World.Items.Get(Item.Container), X + (Mouse.Position.X - ScreenCoordinateX), Y + (Mouse.Position.Y - ScreenCoordinateY)); } } } } }
// Use this for initialization void Start () { _Manager = FindObjectOfType<TargetManager>(); _Manager.RegisterTarget(this); }
public override bool CanHit(TargetManager targetManager, IComboModeMenu comboMenu) { return(true); }
public override bool ShouldCast(TargetManager targetManager) { return(true); }
public void Awake() { targets = new HashSet<Target>(); singleton = this; }
public Replication(ActionModel actionModel, Guid actionId, Guid selfId, Guid teamId) : base(actionModel, actionId, selfId, teamId) { SceneManager sceneManager = GameObject.Find("SceneManager").transform.GetComponent <SceneManager>(); targetManager = sceneManager.targetManager; }
public void OnTarget() { TargetManager.Target((object)this); }
private void Awake() { Instance = this; }
// Token: 0x06000569 RID: 1385 RVA: 0x00004D3A File Offset: 0x00002F3A public override bool CanHit(TargetManager targetManager, IComboModeMenu comboMenu) { return(base.CanHit(targetManager, comboMenu) && base.Ability.CanHit(targetManager.Target, targetManager.EnemyHeroes, this.TargetsToHit(comboMenu))); }
public void StartGame() { cClothes = this.gameObject.GetComponent <ClothesHolder>(); if (cClothes == null) { Debug.Log("Game: Start: ClothesHolder is not attached! HELLO?"); } cClothes.Init(); cSuspicionController = this.gameObject.GetComponent <SuspicionController>(); if (cSuspicionController == null) { cSuspicionController = this.gameObject.AddComponent <SuspicionController>(); } cSuspicionController.Init(); cTargetManager = goTargetManager.GetComponent <TargetManager>(); if (cTargetManager == null) { Debug.Log("***WARNING*** cTargetManager NULL"); } cTargetManager.Init(); goSpawns = GameObject.Find("Spawn Point Container"); cSpawns = goSpawns.GetComponent <SpawnPointHolder>(); if (cSpawns == null) { Debug.Log("***WARNING*** CSpawns null"); } cSpawns.Reset(); //Characters GameObject player = Instantiate(playerPrefab); playerTransform = player.transform; PlayerController playerController = player.GetComponent <PlayerController>(); if (playerController != null) { playerController.SetClothes(cTargetManager.AgentData); } npcs.Add(Instantiate(NPCPrefab)); npcs[npcs.Count - 1].gameObject.transform.position = cSpawns.GetSpawnPoint().position; NPCController cNPCController = npcs[npcs.Count - 1].GetComponent <NPCController>(); if (cNPCController != null) { cNPCController.SetClothes(cTargetManager.TargetData); } CharacterCreationData npcData; for (int i = 0; i < MAX_NPC; ++i) { npcs.Add(Instantiate(NPCPrefab)); npcs[npcs.Count - 1].gameObject.transform.position = cSpawns.GetSpawnPoint().position; cNPCController = npcs[npcs.Count - 1].GetComponent <NPCController>(); if (cNPCController != null) { npcData = new CharacterCreationData(); npcData.lID[ClothesHolder.HATS_INDEX] = 0; npcData.lColor[ClothesHolder.HATS_INDEX] = cTargetManager.iHatID == i ? cTargetManager.TargetData.lColor[ClothesHolder.HATS_INDEX] : new Color(Random.Range(0f, 1f), Random.Range(0f, 1f), Random.Range(0f, 1f)); npcData.lID[ClothesHolder.TOPS_INDEX] = 0; npcData.lColor[ClothesHolder.TOPS_INDEX] = cTargetManager.iTopID == i ? cTargetManager.TargetData.lColor[ClothesHolder.TOPS_INDEX] : new Color(Random.Range(0f, 1f), Random.Range(0f, 1f), Random.Range(0f, 1f)); npcData.lID[ClothesHolder.BOTTOMS_INDEX] = 0; npcData.lColor[ClothesHolder.BOTTOMS_INDEX] = cTargetManager.iBottomID == i ? cTargetManager.TargetData.lColor[ClothesHolder.BOTTOMS_INDEX] : new Color(Random.Range(0f, 1f), Random.Range(0f, 1f), Random.Range(0f, 1f)); cNPCController.SetClothes(npcData); } } GameObject.Find("FollowCamera").GetComponent <ShittyFollowCam>().StartCamera(); }
void Awake() { instance = this; }