internal override void AfterLoad(World world) { base.AfterLoad(world); _artifactSearch = new ArtifactsList(World); _writtenContentSearch = new WrittenContentList(World); _danceFormSearch = new DanceFormsList(World); _musicalFormSearch = new MusicalFormsList(World); _poeticFormSearch = new PoeticFormsList(World); var writtencontents = from writtenContent in World.WrittenContents orderby writtenContent.Type.GetDescription() group writtenContent by writtenContent.Type.GetDescription() into writtenContentType select writtenContentType; var artifactTypes = World.Artifacts.Select(x => x.Type).SkipWhile(string.IsNullOrEmpty).Distinct().OrderBy(x => x); var artifactMaterials = World.Artifacts.Select(x => string.IsNullOrEmpty(x.Material) ? "" : x.Material).SkipWhile(string.IsNullOrEmpty).Distinct().OrderBy(x => x); cmbWrittenContentType.Items.Add("All"); cmbWrittenContentType.SelectedIndex = 0; foreach (var writtencontent in writtencontents) { cmbWrittenContentType.Items.Add(writtencontent.Key); } cbmArtTypeFilter.Items.Add("All"); cbmArtTypeFilter.SelectedIndex = 0; cbmArtTypeFilter.Items.AddRange(artifactTypes.ToArray()); lblArtTypeFilter.Visible = cbmArtTypeFilter.Visible = artifactTypes.Any(); cbmArtMatFilter.Items.Add("All"); cbmArtMatFilter.SelectedIndex = 0; cbmArtMatFilter.Items.AddRange(artifactMaterials.ToArray()); lblArtMatFilter.Visible = cbmArtMatFilter.Visible = artifactMaterials.Any(); var artifactEvents = from eventType in World.Artifacts.SelectMany(artifact => artifact.Events) group eventType by eventType.Type into type select type.Key; var writtenContentEvents = from eventType in World.WrittenContents.SelectMany(element => element.Events) group eventType by eventType.Type into type select type.Key; var danceFormEvents = from eventType in World.DanceForms.SelectMany(element => element.Events) group eventType by eventType.Type into type select type.Key; var musicalFormEvents = from eventType in World.MusicalForms.SelectMany(element => element.Events) group eventType by eventType.Type into type select type.Key; var poeticFormEvents = from eventType in World.PoeticForms.SelectMany(element => element.Events) group eventType by eventType.Type into type select type.Key; TabEvents.Clear(); TabEvents.Add(artifactEvents.ToList()); TabEvents.Add(writtenContentEvents.ToList()); TabEvents.Add(danceFormEvents.ToList()); TabEvents.Add(musicalFormEvents.ToList()); TabEvents.Add(poeticFormEvents.ToList()); }
internal override void AfterLoad(World world) { base.AfterLoad(world); _regionSearch = new RegionsList(World); _uRegionSearch = new UndergroundRegionsList(World); _landmassSearch = new LandmassesList(World); _mountainPeaksSearch = new MountainPeaksList(World); _riverSearch = new RiverList(World); var regions = from region in World.Regions orderby region.Type group region by region.Type into regiontype select regiontype; var uregions = from uregion in World.UndergroundRegions orderby uregion.Type group uregion by uregion.Type into uregiontype select uregiontype; cmbRegionType.Items.Add("All"); cmbRegionType.SelectedIndex = 0; foreach (var region in regions) { cmbRegionType.Items.Add(region.Key); } cmbURegionType.Items.Add("All"); cmbURegionType.SelectedIndex = 0; foreach (var uregion in uregions) { cmbURegionType.Items.Add(uregion.Key); } var regionEvents = from eventType in World.Regions.SelectMany(region => region.Events) group eventType by eventType.Type into type select type.Key; var undergroundRegionEvents = from eventType in World.UndergroundRegions.SelectMany(uRegion => uRegion.Events) group eventType by eventType.Type into type select type.Key; var landmassEvents = from eventType in World.Landmasses.SelectMany(element => element.Events) group eventType by eventType.Type into type select type.Key; var mountainPeakEvents = from eventType in World.MountainPeaks.SelectMany(element => element.Events) group eventType by eventType.Type into type select type.Key; var riverEvents = from eventType in World.Rivers.SelectMany(element => element.Events) group eventType by eventType.Type into type select type.Key; TabEvents.Clear(); TabEvents.Add(regionEvents.ToList()); TabEvents.Add(undergroundRegionEvents.ToList()); TabEvents.Add(landmassEvents.ToList()); TabEvents.Add(mountainPeakEvents.ToList()); TabEvents.Add(riverEvents.ToList()); }
///------------------------------------------------------------------------------------------------- /// <summary>Loads the properties.</summary> /// /// <remarks>Gino Canessa, 1/16/2020.</remarks> ///------------------------------------------------------------------------------------------------- public static void LoadProps() { TabBindings.PropertyAttributesDict = TabBindings.GetPropsDict <TabBindings>(); TabCodeList.PropertyAttributesDict = TabCodeList.GetPropsDict <TabCodeList>(); TabDataElements.GetPropsDict <TabDataElements>(); TabEvents.GetPropsDict <TabEvents>(); TabExamples.GetPropsDict <TabExamples>(); TabExtensions.GetPropsDict <TabExtensions>(); TabInvariants.GetPropsDict <TabInvariants>(); TabMetadata.GetPropsDict <TabMetadata>(); TabOperations.GetPropsDict <TabOperations>(); TabPackages.GetPropsDict <TabPackages>(); TabSearch.GetPropsDict <TabSearch>(); TabStructures.GetPropsDict <TabStructures>(); }
internal override void AfterLoad(World world) { base.AfterLoad(world); _entitySearch = new EntitiesList(World); var civRaces = from civ in World.Entities.Where(entity => !string.IsNullOrWhiteSpace(entity.Name)) orderby civ.Race.NamePlural group civ by civ.Race into civRace select civRace; var populationTypes = from population in World.SitePopulations orderby population.Race.NamePlural group population by population.Race into type select type; var civPopulationTypes = from civPopulation in populationTypes where World.Entities.Count(entity => entity.Populations.Count(population => population.Race == civPopulation.Key) > 0) > 0 select civPopulation; var entites = from entity in world.Entities orderby entity.Type.GetDescription() group entity by entity.Type.GetDescription() into entityType select entityType; cmbCivRace.Items.Add("All"); cmbCivRace.SelectedIndex = 0; foreach (var civRace in civRaces) { cmbCivRace.Items.Add(civRace.Key.NamePlural); } cmbEntityPopulation.Items.Add("All"); cmbEntityPopulation.SelectedIndex = 0; foreach (var civPopulation in civPopulationTypes) { cmbEntityPopulation.Items.Add(civPopulation.Key.NamePlural); } cmbEntityType.Items.Add("All"); cmbEntityType.SelectedIndex = 0; foreach (var entity in entites) { cmbEntityType.Items.Add(entity.Key); } var entityEvents = from eventType in World.Entities.SelectMany(hf => hf.Events) group eventType by eventType.Type into type select type.Key; TabEvents.Clear(); TabEvents.Add(entityEvents.ToList()); }
internal override void AfterLoad(World world) { base.AfterLoad(world); _hfSearch = new HistoricalFigureList(World); var races = from hf in World.HistoricalFigures orderby hf.Race group hf by hf.Race into race select race; var castes = from hf in World.HistoricalFigures orderby hf.Caste group hf by hf.Caste into caste select caste; var types = from hf in World.HistoricalFigures orderby hf.AssociatedType group hf by hf.AssociatedType into type select type; cmbRace.Items.Add("All"); cmbRace.SelectedIndex = 0; foreach (var race in races) { cmbRace.Items.Add(race.Key); } cmbCaste.Items.Add("All"); cmbCaste.SelectedIndex = 0; foreach (var caste in castes) { cmbCaste.Items.Add(caste.Key); } cmbType.Items.Add("All"); cmbType.SelectedIndex = 0; foreach (var type in types) { cmbType.Items.Add(type.Key); } TabEvents.Clear(); var historicalFigureEvents = from eventType in World.HistoricalFigures.SelectMany(hf => hf.Events) group eventType by eventType.Type into type select type.Key; TabEvents.Add(historicalFigureEvents.ToList()); }
internal override void AfterLoad(World world) { base.AfterLoad(world); _warSearch = new WarsList(World); _battleSearch = new BattlesList(World); _conqueringsSearch = new ConqueringsList(World); _beastAttackSearch = new BeastAttackList(World); _raidsSearch = new RaidsList(World); var conquerTypes = from conquer in World.EventCollections.OfType <SiteConquered>() orderby conquer.ConquerType group conquer by conquer.ConquerType into conquers select conquers; cmbConqueringType.Items.Add("All"); cmbConqueringType.SelectedIndex = 0; foreach (var conquerType in conquerTypes) { cmbConqueringType.Items.Add(conquerType.Key); } var warEvents = from eventType in World.EventCollections.OfType <War>().SelectMany(war => war.GetSubEvents()) group eventType by eventType.Type into type select type.Key; var battleEvents = from eventType in World.EventCollections.OfType <Battle>().SelectMany(battle => battle.GetSubEvents()) group eventType by eventType.Type into type select type.Key; var conqueringEvents = from eventType in World.EventCollections.OfType <SiteConquered>().SelectMany(conquering => conquering.GetSubEvents()) group eventType by eventType.Type into type select type.Key; var beastAttackEvents = from eventType in World.EventCollections.OfType <BeastAttack>().SelectMany(beastAttack => beastAttack.GetSubEvents()) group eventType by eventType.Type into type select type.Key; var raidEvents = from eventType in World.EventCollections.OfType <Raid>().SelectMany(raid => raid.GetSubEvents()) group eventType by eventType.Type into type select type.Key; TabEvents.Clear(); TabEvents.Add(warEvents.ToList()); TabEvents.Add(battleEvents.ToList()); TabEvents.Add(conqueringEvents.ToList()); TabEvents.Add(beastAttackEvents.ToList()); TabEvents.Add(raidEvents.ToList()); }
internal override void AfterLoad(World world) { base.AfterLoad(world); listEraSearch.SetObjects(World.Eras.ToArray()); numStart.Maximum = numEraEnd.Value = numEraEnd.Maximum = World.Events.Last().Year; Coordinator.Form.DontRefreshBrowserPages = true; foreach (CheckBox eraCheck in tpEraEvents.Controls.OfType <CheckBox>()) { eraCheck.Checked = false; } Coordinator.Form.DontRefreshBrowserPages = false; var eventTypes = from eventType in World.Events group eventType by eventType.Type into type select type.Key; TabEvents.Clear(); TabEvents.Add(eventTypes.ToList()); }
internal override void AfterLoad(World world) { base.AfterLoad(world); _worldConstructionSearch = new WorldConstructionsList(World); _structureSearch = new StructuresList(World); var structures = from structure in World.Structures orderby structure.Type.GetDescription() group structure by structure.Type.GetDescription() into structuretype select structuretype; var worldconstructions = from construction in World.WorldConstructions orderby construction.Type.GetDescription() group construction by construction.Type.GetDescription() into constructiontype select constructiontype; cmbStructureType.Items.Add("All"); cmbStructureType.SelectedIndex = 0; foreach (var structure in structures) { cmbStructureType.Items.Add(structure.Key); } cmbConstructionType.Items.Add("All"); cmbConstructionType.SelectedIndex = 0; foreach (var construction in worldconstructions) { cmbConstructionType.Items.Add(construction.Key); } var worldConstructionEvents = from eventType in World.WorldConstructions.SelectMany(element => element.Events) group eventType by eventType.Type into type select type.Key; var structureEvents = from eventType in World.Structures.SelectMany(element => element.Events) group eventType by eventType.Type into type select type.Key; _siteSearch = new SitesList(World); var sites = from site in World.Sites where !string.IsNullOrWhiteSpace(site.Name) orderby site.Type group site by site.Type into sitetype select sitetype; var populationTypes = from population in World.SitePopulations orderby population.Race group population by population.Race into type select type; cmbSiteType.Items.Add("All"); cmbSiteType.SelectedIndex = 0; foreach (var site in sites) { cmbSiteType.Items.Add(site.Key); } cmbSitePopulation.Items.Add("All"); cmbSitePopulation.SelectedIndex = 0; foreach (var populationType in populationTypes) { cmbSitePopulation.Items.Add(populationType.Key); } var siteEvents = from eventType in World.Sites.SelectMany(site => site.Events) group eventType by eventType.Type into type select type.Key; TabEvents.Clear(); TabEvents.Add(siteEvents.ToList()); TabEvents.Add(structureEvents.ToList()); TabEvents.Add(worldConstructionEvents.ToList()); }