public TestModule(API api, ICommandHandler commandHandler, IVehicleHandler vehicleHandler, IMessageHandler messageHandler, IClientWrapper clientWrapper, IWeaponUtils weaponUtils, IClientHandler clientHandler) { LoginFucker = new LoginFucker(api, messageHandler, clientWrapper); CommandHelp = new CommandHelp(api, commandHandler, messageHandler); ExtendedVehicleTest = new ExtendedVehicleTest(vehicleHandler, messageHandler); VehicleCommands = new VehicleCommands(api, vehicleHandler); ClientWrapperTest = new ClientWrapperTest(api, clientWrapper, messageHandler); WeaponCommands = new WeaponCommands(api, weaponUtils, messageHandler); UserCommands = new UserCommands(api, clientHandler, messageHandler, clientWrapper); }
public DealershipEngine( ICommentFactory commentFactory, IUserFactory userFactory, ICommandFactory commandFactory, IVehicleHandler startHandler, IReader reader, ILogger logger) { this.users = new List <IUser>(); this.loggedUser = null; this.commandFactory = commandFactory; this.reader = reader; this.logger = logger; this.startHandler = startHandler; this.userFactory = userFactory; this.commentFactory = commentFactory; }
public override void Load() { Kernel.Bind(x => { x.FromAssembliesInPath(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location)) .SelectAllClasses() .BindDefaultInterface(); }); Bind <IEngine>().To <DealershipEngine>().InSingletonScope(); Bind <IVehicleFactory>().ToFactory().InSingletonScope(); Bind <ICommandFactory>().ToFactory().InSingletonScope(); Bind <IUserFactory>().ToFactory().InSingletonScope(); Bind <ICommentFactory>().ToFactory().InSingletonScope(); Bind <IVehicle>().To <Car>().Named(CarName); Bind <IVehicle>().To <Truck>().Named(TruckName); Bind <IVehicle>().To <Motorcycle>().Named(MotorcycleName); Bind <Reader.IReader>().To <Reader.ConsoleReader>().Named(ConsoleReader); Bind <Logger.ILogger>().To <Logger.ConsoleLogger>().Named(ConsoleLogger); Bind <IVehicleHandler>().To <CarHandler>().Named(CarHandlerName); Bind <IVehicleHandler>().To <TruckHandler>().Named(TruckHandlerName); Bind <IVehicleHandler>().To <MotorcycleHandler>().Named(MotorcycleHandlerName); Bind <IVehicleHandler>().ToMethod(context => { IVehicleHandler carHandler = context.Kernel.Get <IVehicleHandler>(CarHandlerName); IVehicleHandler truckHandler = context.Kernel.Get <IVehicleHandler>(TruckHandlerName); IVehicleHandler motorcycleHandler = context.Kernel.Get <IVehicleHandler>(MotorcycleHandlerName); carHandler.SetSuccesor(truckHandler); truckHandler.SetSuccesor(motorcycleHandler); return(carHandler); }).WhenInjectedInto <DealershipEngine>(); }
public Race(IVehicleHandler vehcileHandler) { }
public void SetSuccesor(IVehicleHandler succesor) { this.Successor = succesor; }
public ExtendedVehicleTest(IVehicleHandler vehicleHandler, IMessageHandler messageHandler) { _vehicleHandler = vehicleHandler; _messageHandler = messageHandler; }
public VehicleCommands(API api, IVehicleHandler vehicleHandler) { _api = api; _vehicleHandler = vehicleHandler; }