public IEnumerator closeTest() { THHGame game = TestGameflow.initStandardGame(option: new GameOption() { timeoutForInitReplace = 5 }); Task task = game.run(); game.close(); yield return(new WaitForSeconds(5.5f)); Assert.False(game.isRunning); }
public IEnumerator closeTest() { THHGame game = TestGameflow.initStandardGame(option: new GameOption() { timeout = 5 }); Task task = game.run(); game.close(); yield return(new WaitForSeconds(5.5f)); Assert.True(task.IsCanceled); }