public override void OnStart(Router router, GameBase game, Dictionary <string, object> args) { ichigo = Texture2D.LoadFrom("ichigo.png"); Root.Add(container); var random = new System.Random(300); container.Add(new TextDrawable("O", 32, FontStyle.Normal, Color.White)); // container.Add(canvas); for (var i = 0; i < 8; i++) { container.Add(new Sprite(ichigo) { Location = random.NextVector(game.Width, game.Height), Scale = Vector.One + random.NextVectorFloat() * 7, Color = random.NextColor(), }); } game.Print("Scroll to move"); game.Print("Press ↑ to scale up"); game.Print("Press ↓ to scale down"); game.Print("Press ESC to return"); }