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C# (CSharp) SyncObject.SendRecharging 예제들
프로그래밍 언어:
C# (CSharp)
클래스/타입:
SyncObject
메소드/함수:
SendRecharging
hotexamples.com에서의 예제들:
1
C# (CSharp) SyncObject.SendRecharging - 1개의 예제가 발견되었습니다
. 이것들은 오픈소스 프로젝트에서 추출된 C# (CSharp)의
SyncObject.SendRecharging
에 대한 실세계 최고 등급의 예제들입니다. 예제들을 평가하여 예제의 품질 향상에 도움을 줄 수 있습니다.
자주 사용되는 메소드들
보기
숨기기
Pulse(12)
RegisterFieldUpdateHandler(10)
DeleteFieldUpdateHandler(9)
GetField(8)
ChangeFillRatioAmount(5)
SendChangeOpenMessage(4)
SendChangeDescriptionMessage(4)
HasField(4)
RegisterEventHandler(4)
SendAddImagesToSelectionRequest(3)
PulseSignal(3)
PulseAll(3)
DeleteEventHandler(3)
AttachRotor(3)
SendAnimationCommand(2)
SendAddItemsAnnounce(2)
SendEvent(2)
New(2)
SendRemoveItemsAnnounce(2)
Invoke(2)
InvokeCorrectly(2)
ChangeStatorTargetVelocity(2)
CreateGetChangesResponse(2)
Create(2)
CreateBlankObjectByClass(2)
SendAutopilotAttached(1)
ChangeStatorBrakingTorque(1)
ChangeHeadOrSpine(1)
SendChangeTitleMessage(1)
CalcWorldCoord(1)
SendIdleRotationChanged(1)
SendAddItemsRequest(1)
SendJumpDistanceRatio(1)
SendManualAzimutAngle(1)
SendNewFov(1)
SendNewPlayerMessage(1)
SendPilotRelativeEntryUpdate(1)
SendRecharging(1)
SendRefillFromBottle(1)
CalcRelativeCoord(1)
ChangeStatorMaxAngle(1)
GetPos(1)
ChangeStatorMinAngle(1)
AttachTop(1)
HandleAudio(1)
GetObjectRef(1)
HasTag(1)
Init(1)
Initialize(1)
GetChildren(1)
자주 사용되는 메소드들
Pulse (12)
RegisterFieldUpdateHandler (10)
DeleteFieldUpdateHandler (9)
GetField (8)
ChangeFillRatioAmount (5)
SendChangeOpenMessage (4)
SendChangeDescriptionMessage (4)
HasField (4)
RegisterEventHandler (4)
SendAddImagesToSelectionRequest (3)
자주 사용되는 메소드들
PulseSignal (3)
PulseAll (3)
DeleteEventHandler (3)
AttachRotor (3)
SendAnimationCommand (2)
SendAddItemsAnnounce (2)
SendEvent (2)
New (2)
SendRemoveItemsAnnounce (2)
Invoke (2)
InvokeCorrectly (2)
ChangeStatorTargetVelocity (2)
CreateGetChangesResponse (2)
Create (2)
CreateBlankObjectByClass (2)
SendAutopilotAttached (1)
ChangeStatorBrakingTorque (1)
ChangeHeadOrSpine (1)
SendChangeTitleMessage (1)
CalcWorldCoord (1)
자주 사용되는 메소드들
InvokeCorrectly (2)
ChangeStatorTargetVelocity (2)
CreateGetChangesResponse (2)
Create (2)
CreateBlankObjectByClass (2)
SendAutopilotAttached (1)
ChangeStatorBrakingTorque (1)
ChangeHeadOrSpine (1)
SendChangeTitleMessage (1)
CalcWorldCoord (1)
SendIdleRotationChanged (1)
SendAddItemsRequest (1)
SendJumpDistanceRatio (1)
SendManualAzimutAngle (1)
SendNewFov (1)
SendNewPlayerMessage (1)
SendPilotRelativeEntryUpdate (1)
SendRecharging (1)
SendRefillFromBottle (1)
CalcRelativeCoord (1)
ChangeStatorMaxAngle (1)
GetPos (1)
ChangeStatorMinAngle (1)
AttachTop (1)
HandleAudio (1)
GetObjectRef (1)
HasTag (1)
Init (1)
Initialize (1)
GetChildren (1)
자주 사용되는 메소드들
SendIdleRotationChanged (1)
SendAddItemsRequest (1)
SendJumpDistanceRatio (1)
SendManualAzimutAngle (1)
SendNewFov (1)
SendNewPlayerMessage (1)
SendPilotRelativeEntryUpdate (1)
SendRecharging (1)
SendRefillFromBottle (1)
CalcRelativeCoord (1)
ChangeStatorMaxAngle (1)
GetPos (1)
ChangeStatorMinAngle (1)
AttachTop (1)
HandleAudio (1)
GetObjectRef (1)
HasTag (1)
Init (1)
Initialize (1)
GetChildren (1)
CreateGetDirectoryObjectsResponse (1)
GetRot (1)
OnSerializeDelta (1)
Recycle (1)
ControlledEntity_Use (1)
ChangeStatorTorque (1)
RequestUse (1)
Reset (1)
SendRemoveItemsRequest (1)
예제 #1
0
파일 보기
파일:
MyJumpDrive.cs
프로젝트:
Tyrsis/SpaceEngineers-1
private void SetRecharging(bool recharging) { SyncObject.SendRecharging(recharging); }
x