/// <summary> /// Apply changes sent by a client to the server. /// </summary> /// <param name="serverBlob">Blob sent in the incoming request</param> /// <param name="entities">Changes from the client</param> /// <returns>Response containing the new knowledge and conflict/error information.</returns> public ApplyChangesResponse ApplyChanges(byte[] serverBlob, List<IOfflineEntity> entities) { WebUtil.CheckArgumentNull(serverBlob, "serverBlob"); WebUtil.CheckArgumentNull(entities, "entities"); if (0 == serverBlob.Length) { throw new InvalidOperationException("serverBlob is empty"); } var syncBlob = new SyncBlob(); SyncBlob incomingBlob = SyncBlob.DeSerialize(serverBlob); PopulateClientScopeNameAndSyncId(incomingBlob); // Set the scope name in the response blob. syncBlob.ClientScopeName = incomingBlob.ClientScopeName; // If the requested scope does not exists, then throw an error since we // don't initialize scopes on upload requests. if (!CheckIfScopeExists()) { throw SyncServiceException.CreateResourceNotFound("Scope does not exist"); } byte[] clientKnowledgeBlob = incomingBlob.ClientKnowledge; // Initialize a SqlSyncProvider object. _sqlSyncProvider = CreateSqlSyncProviderInstance(_clientScopeName, _serverConnectionString, _configuration.SyncObjectSchema); var response = new ApplyChangesResponse(); // Deserialize the knowledge or create new empty knowledge. SyncKnowledge clientKnowledge = GetSyncKnowledgeFromBlob(clientKnowledgeBlob); // If there are no entities to upload, then return the client knowledge as is. if (entities.Count == 0) { response.Conflicts = new List<SyncConflict>(); response.Errors = new List<SyncError>(); syncBlob.ClientKnowledge = clientKnowledge.Serialize(); response.ServerBlob = syncBlob.Serialize(); return response; } // Client never has any forgotten knowledge. So create a new one. var forgottenKnowledge = new ForgottenKnowledge(_sqlSyncProvider.IdFormats, clientKnowledge); // Convert the entities to dataset using the custom converter. DataSet changesDS = _converter.ConvertEntitiesToDataSet(entities); var stats = new SyncSessionStatistics(); var sessionContext = new SyncSessionContext(_sqlSyncProvider.IdFormats, new SyncCallbacks()); _sqlSyncProvider.BeginSession(SyncProviderPosition.Remote, sessionContext); ulong tickCount = 0; SyncKnowledge updatedClientKnowldege; try { uint batchSize; SyncKnowledge serverKnowledge; // This gives us the server knowledge. _sqlSyncProvider.GetSyncBatchParameters(out batchSize, out serverKnowledge); var changeBatch = new ChangeBatch(_sqlSyncProvider.IdFormats, clientKnowledge, forgottenKnowledge); changeBatch.SetLastBatch(); //Note: There is a possiblity of (-ve) item exceptions , between two uploads from the // same client (for example: in case of RI failures). This would result in an incorrect value if the function // FindMinTickCountForReplica is used to get the last tickcount. So, we need to ignore the -ve item exceptions // when finding the tickcount for the client replica from the server knowledge. /* Logic: * SyncKnowledge.GetKnowledgeForItemId could be used for itemid Zero and then we can find the mintickcount for client replica id. * This does not however seem to work, so we use the KnowledgeInspector and enumerate over each ClockVector * and find the client clockvector and get its tickcount. * * Assumption: The above approach assumes that we don't have any positive exceptions in the knowledge. */ try { // Check if the client replica key exists. uint clientReplicaKey = serverKnowledge.ReplicaKeyMap.LookupReplicaKey(_clientSyncId); var ki = new KnowledgeInspector(1, serverKnowledge); var clockVector = (ClockVector)ki.ScopeClockVector; int noOfReplicaKeys = clockVector.Count; for (int i = noOfReplicaKeys - 1; i >= 0; i--) { if (clockVector[i].ReplicaKey == clientReplicaKey) { tickCount = clockVector[i].TickCount; break; } } } catch (ReplicaNotFoundException exception) { SyncTracer.Info("ReplicaNotFoundException. NEW CLIENT. Exception details: {0}", WebUtil.GetExceptionMessage(exception)); // If the knowedge does not contain the client replica (first apply), initialize tickcount to zero. tickCount = 0; } // Increment the tickcount tickCount++; // update the made with knowledge to include the new tickcount. updatedClientKnowldege = new SyncKnowledge(_sqlSyncProvider.IdFormats, _clientSyncId, tickCount); updatedClientKnowldege.Combine(clientKnowledge); // The incoming data does not have metadata for each item, so we need to create it at this point. AddSyncColumnsToDataSet(changesDS, tickCount); // Make DbSyncContext var dbSyncContext = new DbSyncContext { IsDataBatched = false, IsLastBatch = true, DataSet = changesDS, MadeWithKnowledge = updatedClientKnowldege, MadeWithForgottenKnowledge = forgottenKnowledge, ScopeProgress = new DbSyncScopeProgress() }; _conflicts = new List<SyncConflict>(); _syncErrors = new List<SyncError>(); // Subscribe to the ApplyChangeFailed event to handle conflicts. _sqlSyncProvider.ApplyChangeFailed += SqlSyncProviderApplyChangeFailed; // Subscribe to the ChangesApplied event to read the server tickcount incase there are any conflicts. _sqlSyncProvider.ChangesApplied += SqlSyncProviderChangesApplied; //NOTE: The ConflictResolutionPolicy pass into the method is IGNORED. // Conflicts can be logged by subscribing to the failed events _sqlSyncProvider.ProcessChangeBatch(Microsoft.Synchronization.ConflictResolutionPolicy.DestinationWins, changeBatch, dbSyncContext, new SyncCallbacks(), stats); if (0 != _conflicts.Count) { _sqlSyncProvider.GetSyncBatchParameters(out batchSize, out serverKnowledge); // The way the current P2P provider works, versions are bumped up when conflicts are resolved on the server. // This would result in us sending the changes to the client on the next download request. We want // to not enumerate that change again on the next request from the same client. // The solution is to get the server knowledge after all changes are applied and then // project the knowledge of each conflictign item and add it as a positive exception to the updated client knowledge. AddConflictItemsKnowledgeToClientKnowledge(updatedClientKnowldege, serverKnowledge); } } finally { _sqlSyncProvider.EndSession(sessionContext); } // Don't send any updates to the server knowledge since the client has not got any updates yet. // This updated knowledge will only include an update to the client tickcount. // The client would obtain the server knowledge when it does a get changes. // If we include the serverknowlege, the client would never get any items that are // between the current server knowledge and the client known server knowledge. syncBlob.ClientKnowledge = updatedClientKnowldege.Serialize(); response.ServerBlob = syncBlob.Serialize(); response.Conflicts = _conflicts; response.Errors = _syncErrors; return response; }
public SyncKnowledge ProjectOnKnowledge(SyncKnowledge sourceKnowledge) { SyncKnowledge cumulativeKnowledge = null; foreach (BatchRange curRange in _ranges) { if (!curRange.RangeIsUsable) { // break on last range if it is not usable Debug.Assert(curRange == Last); break; } SyncKnowledge knowledgeForUnion = sourceKnowledge.GetKnowledgeForRange(curRange.Start, curRange.End); if (cumulativeKnowledge == null) { cumulativeKnowledge = knowledgeForUnion; } else { cumulativeKnowledge.Combine(knowledgeForUnion); } } return(cumulativeKnowledge); }
internal static void SetLocalTickCountRanges(SyncKnowledge knowledge, ulong newTick) { SyncKnowledge knowledge1 = knowledge.Clone(); knowledge.SetLocalTickCount(newTick); knowledge.Combine(knowledge1); }
/// <summary> /// The way the current P2P provider works, versions are bumped up when conflicts are resolved on the server. /// This would result in us sending the changes to the client on the next download request. We want /// to not enumerate that change again. So one solution is to get the server knowledge after all changes are applied and then /// project the knowledge of each conflict and add it as a positive exception to the updated client knowledge. /// </summary> /// <param name="updatedClientKnowledge">Knowledge that is going to be sent to the client in the response</param> /// <param name="serverKnowledge">Server knowledge after applying changes</param> private void AddConflictItemsKnowledgeToClientKnowledge(SyncKnowledge updatedClientKnowledge, SyncKnowledge serverKnowledge) { foreach (var conflict in _conflicts) { SyncId entitySyncId; _conflictToSyncEntityIdMapping.TryGetValue(conflict, out entitySyncId); if (null == entitySyncId) { throw new InvalidOperationException("SyncId is missing for a conflicting entity."); } // Create a new SyncKnowledge which only includes the server replica and set the local tickcount to // the value of @@DBTS that was read before committing the Apply transaction. var localKnowledge = new SyncKnowledge(serverKnowledge.GetSyncIdFormatGroup(), serverKnowledge.ReplicaId, _serverTickCountAfterResolvingAllConflicts); // Add the knowledge of the conflicting item to the client knowledge. This will be // sent back to the client. In the next download request, the conflicting item will // not be enumerated since it is already contained in the knowledge. // After enumeration the knowledge is compacted and the single item positive exception // is removed. // Note: If there are a lot of conflicts, the knowledge sent back to the client will be // large for that one instance. However the size will is not very significant compared to the amount // of data that is sent back in the response in the winning and the losing entities. // The large knowledge in this case will be compacted on a subsequent download from the same client. // Project the knowledge of the single row from the created knowledge and combine it with // the updated client knowledge. This will add a positive exception since the server tickcount in the // knowledge that is created (localKnowledge) is newer than that in the updatedClientKnowledge. updatedClientKnowledge.Combine(localKnowledge.GetKnowledgeForItem(entitySyncId)); } }