public override void Initialize() { game = new SurvivorNinja.Game(); game.Initialize(this); this.Window.AddFlags(WindowManagerFlags.KeepScreenOn); }
public override void Initialize() { base.Initialize(); // Initialize game = new SurvivorNinja.Game(); game.Initialize(this); }
public override void Initialize() { base.Initialize(); this.Adapter.SupportedOrientations = DisplayOrientation.LandscapeLeft | DisplayOrientation.LandscapeRight; game = new SurvivorNinja.Game(); game.Initialize(this); }