Example #1
0
        public override void Initialize()
        {
            game = new SurvivorNinja.Game();
            game.Initialize(this);

			this.Window.AddFlags(WindowManagerFlags.KeepScreenOn); 
        }
Example #2
0
        public override void Initialize()
        {
            game = new SurvivorNinja.Game();
            game.Initialize(this);

            this.Window.AddFlags(WindowManagerFlags.KeepScreenOn);
        }
        public override void Initialize()
        {
            base.Initialize();

            // Initialize
            game = new SurvivorNinja.Game();
            game.Initialize(this);
        }
Example #4
0
        public override void Initialize()
        {
            base.Initialize();

            // Initialize
            game = new SurvivorNinja.Game();
            game.Initialize(this);
        }
Example #5
0
        public override void Initialize()
        {
            base.Initialize();

            this.Adapter.SupportedOrientations = DisplayOrientation.LandscapeLeft | DisplayOrientation.LandscapeRight;

            game = new SurvivorNinja.Game();
            game.Initialize(this);
        }
        public override void Initialize()
        {
            base.Initialize();

            this.Adapter.SupportedOrientations = DisplayOrientation.LandscapeLeft | DisplayOrientation.LandscapeRight;

            game = new SurvivorNinja.Game();
            game.Initialize(this);
        }