private void Render(object indexObj) { int index = (int)indexObj; SurfaceBoxBaseRenderer.RenderZoomOutRotatedGridMultisampling(this.blitWindows[index], this.source, this.blitRects[index].Location, this.blitSize); }
private void Render(object indexObj) { int index = (int)indexObj; SurfaceBoxBaseRenderer.RenderOneToOne(this.blitWindows[index], this.source, this.blitRects[index].Location); }