private void Render(object indexObj)
        {
            int index = (int)indexObj;

            SurfaceBoxBaseRenderer.RenderZoomOutRotatedGridMultisampling(this.blitWindows[index], this.source,
                                                                         this.blitRects[index].Location, this.blitSize);
        }
Beispiel #2
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        private void Render(object indexObj)
        {
            int index = (int)indexObj;

            SurfaceBoxBaseRenderer.RenderOneToOne(this.blitWindows[index], this.source, this.blitRects[index].Location);
        }