public void Update() { UpdateFPS(); if (Player.main != null && isShow) { timeCount += Time.deltaTime; if (timeCount > 1.0f) { SubRoot playerSubRoot = Player.main.GetCurrentSub(); if (playerSubRoot != null) { temperature = playerSubRoot.GetInsideTemperature(); } else if (WeatherManager.main != null && Player.main.transform.position.y > 0) { temperature = WeatherManager.main.GetCurrentOutdoorTemperature(); } else if (WaterTemperatureSimulation.main != null) { temperature = WaterTemperatureSimulation.main.GetTemperature(Utils.GetLocalPlayerPos()); } currentBiome = Player.main.GetBiomeString(); currentBatch = LargeWorldStreamer.main.GetContainingBatch(Utils.GetLocalPlayerPos()); isDay = DayNightCycle.main.IsDay() ? 0 : 1; day = (int)DayNightCycle.main.GetDay(); timeCount = 0.0f; } currentWorldPos = Player.main.transform.position; stringBuilder.Remove(0, stringBuilder.Length); stringBuilder.AppendFormat($"Biome: {currentBiome}" + $" {string.Format("World Position: {0,3:N0}, {1,3:N0}, {2,3:N0}", currentWorldPos.x, currentWorldPos.y, currentWorldPos.z)}" + $" Batch: {currentBatch}" + $" Day: {day}" + $" Time of Day: {daynightstr[isDay]}" + $" Temp.: {Mathf.CeilToInt(temperature)} \u00B0C" + $" Speed: {(int)speed} km/h" + $" {string.Format("FPS: {0,3:N0}", FPS)}" + $" {string.Format("MEM: {0,3:N0} MB (+{1,6:N2} MB/s)", totalmem, diffTotalmem)}" + $" {string.Format("GC: {0,2:N0} ms (Total:{1,3})", timeBetweenCollections, numCollections)}" + $" Fixed Updates: {avgFixedUpdatesPerFrame}"); infoText = stringBuilder.ToString(); } else { timeCount = 0.0f; stringBuilder.Remove(0, stringBuilder.Length); stringBuilder.AppendFormat( $" {string.Format("FPS: {0,3:N0}", FPS)}" + $" {string.Format("MEM: {0,3:N0} MB (+{1,6:N2} MB/s)", totalmem, diffTotalmem)}" + $" {string.Format("GC: {0,2:N0} ms (Total:{1,3})", timeBetweenCollections, numCollections)}" + $" Fixed Updates: {avgFixedUpdatesPerFrame}"); infoText = stringBuilder.ToString(); } }