protected virtual string convertStateToString(Streams.StreamState state) { switch (state) { case Streams.StreamState.Unknown: return("unknown"); case Streams.StreamState.NotRunning: return("not running"); case Streams.StreamState.NotStarted: return("not started"); case Streams.StreamState.Running: return("running"); case Streams.StreamState.Ended: return("ended"); } return("?"); }
protected override string convertStateToString(Streams.StreamState state) { switch (state) { case Streams.StreamState.Unknown: return(translationForUnknown); case Streams.StreamState.NotRunning: return(translationForNotRunning); case Streams.StreamState.NotStarted: return(translationForNotStarted); case Streams.StreamState.Running: return(translationForRunning); case Streams.StreamState.Ended: return(translationForEnded); } return(base.convertStateToString(state)); }
private void streamStateChangedHandler(Stream stream, Streams.StreamState oldState, Streams.StreamState newState) => CurrentValue = convertStateToString(newState);