public void AnimationFramesExist() { var files = StrategyGame.GetExplosionFrames(); foreach (var file in files) { var exists = File.Exists(file); exists.ShouldBe(true, "File doesn't exist: " + file); } }
public void AnimationFramesExist() { var files = StrategyGame.GetExplosionFrames(); foreach (var file in files) { var exists = File.Exists(file); exists.ShouldBe(true, "File doesn't exist: " + file); } }