public void SetToPosition()
    {
        if (player == null)
        {
            return;
        }
        manager.GetAgent().isStopped = true;
        Vector3 playerPos            = player.gameObject.transform.position;

        manager.GetAgent().Warp(new Vector3(playerPos.x + 1f, playerPos.y, playerPos.z - 1f));
    }
예제 #2
0
 public void SetToPosition()
 {
     manager.GetAgent().isStopped = true;
     manager.GetAgent().Warp(targetPos);
 }