예제 #1
0
 private void OnTriggerEnter(Collider other)
 {
     if (other.gameObject.tag == "StickyStack")
     {
         touchingStack = other.gameObject.GetComponent <StickyStack>();
     }
     else if (other.gameObject.tag == "StickyNote")
     {
         touchingStickyNote = other.gameObject.GetComponent <StickyNote>();
     }
 }
예제 #2
0
 private void OnTriggerExit(Collider other)
 {
     if (other.gameObject.tag == "StickyStack")
     {
         touchingStack = null;
     }
     else if (other.gameObject.tag == "StickyNote")
     {
         touchingStickyNote = null;
     }
 }