void emitVRActionVector2Change(SteamVR_Action_Vector2 action, Vector2 value) { if (ClientManager.instance.state != BaseNetworking.componentState.RUNNING || ClientManager.instance.workerClient == null) { return; } Debug.Log("sending vector2 of " + action.GetShortName() + "=" + value.x + "-" + value.y); VRActionVector2Message message = new VRActionVector2Message(); message.actionName = action.GetShortName(); message.value_0 = value.x; message.value_1 = value.y; ClientManager.instance.workerClient.sendMessage(message); }