// SteamAPICall_t public CallbackHandle RequestPrices(Action <SteamInventoryRequestPricesResult_t, bool> CallbackFunction = null /*Action<SteamInventoryRequestPricesResult_t, bool>*/) { SteamAPICall_t callback = 0; callback = platform.ISteamInventory_RequestPrices(); if (CallbackFunction == null) { return(null); } return(SteamInventoryRequestPricesResult_t.CallResult(steamworks, callback, CallbackFunction)); }
void OnSteamInventoryRequestPricesResult(SteamInventoryRequestPricesResult_t pCallback) { Debug.Log("[" + SteamInventoryRequestPricesResult_t.k_iCallback + " - SteamInventoryRequestPricesResult] - " + pCallback.m_result + " -- " + pCallback.m_rgchCurrency); }