// SteamAPICall_t
        public CallbackHandle RequestPrices(Action <SteamInventoryRequestPricesResult_t, bool> CallbackFunction = null /*Action<SteamInventoryRequestPricesResult_t, bool>*/)
        {
            SteamAPICall_t callback = 0;

            callback = platform.ISteamInventory_RequestPrices();

            if (CallbackFunction == null)
            {
                return(null);
            }

            return(SteamInventoryRequestPricesResult_t.CallResult(steamworks, callback, CallbackFunction));
        }
Beispiel #2
0
 void OnSteamInventoryRequestPricesResult(SteamInventoryRequestPricesResult_t pCallback)
 {
     Debug.Log("[" + SteamInventoryRequestPricesResult_t.k_iCallback + " - SteamInventoryRequestPricesResult] - " + pCallback.m_result + " -- " + pCallback.m_rgchCurrency);
 }