예제 #1
0
    public void takeDamage(float amount)
    {
        bool dead = playerStats.takeDamage(amount);

        uiController.setHealthBarValue(playerStats.getCurrHealth());

        if (dead)
        {
            gameObject.SetActive(false);
        }
    }
예제 #2
0
    public void takeDamage(float amount)
    {
        bool dead = enemyStats.takeDamage(amount);

        print("damaged for " + amount);


        if (dead)
        {
            gameObject.SetActive(false);
        }
    }