void World_ObjectListChanged(object sender, StardewModdingAPI.Events.ObjectListChangedEventArgs e) { if (e.Added.Any()) { PathFinder.ResetCachedTiles(e.Location); } }
private void World_ObjectListChanged(object sender, StardewModdingAPI.Events.ObjectListChangedEventArgs e) { if (e.Added != null) { } else if (e.Removed != null) { } }
private void World_ObjectListChanged(object sender, StardewModdingAPI.Events.ObjectListChangedEventArgs e) { FindSeedMakers(); }
private void OnObjectListChanged(object sender, StardewModdingAPI.Events.ObjectListChangedEventArgs e) { LogDebug($"Object list changed at {e.Location.Name}"); GrabAtLocation(e.Location); }