예제 #1
0
 //    public Bounds universeBounds;
 protected override void Awake()
 {
     base.Awake();
     if (game.hullManifest == null) {
         game.ChangeScene("Construction");
     }
     cam = Camera.main.GetComponent<StarMapCamera>();
     //		universeBounds = new Bounds(Vector3.zero, Vector3.zero);
     //		universeBounds.center = Vector3.zero;
 }
예제 #2
0
//	public Bounds universeBounds;

    override protected void Awake()
    {
        base.Awake();
        if (game.hullManifest == null)
        {
            game.ChangeScene("Construction");
        }
        cam = Camera.main.GetComponent <StarMapCamera>();
//		universeBounds = new Bounds(Vector3.zero, Vector3.zero);
//		universeBounds.center = Vector3.zero;
    }