private void DrawObjectBoxes(SpriterAnimationPlayer player, IEnumerator <SpriterObject> objectIterator) { while (objectIterator.MoveNext()) { DrawBox(player.GetBox(objectIterator.Current)); } }
public void DrawBoneBoxes(SpriterAnimationPlayer player, IEnumerator <Bone> boneIterator) { while (boneIterator.MoveNext()) { Bone bone = boneIterator.Current; DrawBox(player.GetBox(bone)); } }