private List <SpellBase> CreateShamanSpells() { List <SpellBase> _spells = new List <SpellBase>(); SpellBase sb = new SpellBase(); sb.SetSpell("Soothe spirit", 10, 0.1f, 0.5f, 0, 15, 0, false, "Druid.Direct", SPELL_SCHOOL.BASE, SPELL_TYPE.HEAL, CLASS_SPECIFIC_TYPE.ALL); _spells.Add(sb); sb = new SpellBase(); sb.SetSpell("Spirit of one", 45, 10, 1.0f, 10, 30, 0, false, "Druid.aoe", SPELL_SCHOOL.WILL, SPELL_TYPE.BUFF, CLASS_SPECIFIC_TYPE.ALL); _spells.Add(sb); return(_spells); }
private List <SpellBase> CreatePaladinSpells() { List <SpellBase> _spells = new List <SpellBase>(); SpellBase sb = new SpellBase(); sb.SetSpell("Cure Wounds", 15, 0.1f, 0.5f, 0, 15, 0, false, "Druid.Direct", SPELL_SCHOOL.BASE, SPELL_TYPE.HEAL, CLASS_SPECIFIC_TYPE.ALL); _spells.Add(sb); sb = new SpellBase(); sb.SetSpell("Virtue", 45, 10, 1.0f, 10, 30, 0, false, "Druid.aoe", SPELL_SCHOOL.PYHSICAL, SPELL_TYPE.BUFF, CLASS_SPECIFIC_TYPE.ALL); _spells.Add(sb); return(_spells); }
private List <SpellBase> CreatePriestSpells() { List <SpellBase> _spells = new List <SpellBase>(); SpellBase sb = new SpellBase(); sb.SetSpell("Mending", 15, 0.1f, 0.5f, 0, 15, 0, false, "Druid.Direct", SPELL_SCHOOL.BASE, SPELL_TYPE.HEAL, CLASS_SPECIFIC_TYPE.ALL); _spells.Add(sb); sb = new SpellBase(); sb.SetSpell("Shield of Faith", 45, 10, 1.0f, 10, 30, 0, false, "Druid.aoe", SPELL_SCHOOL.PYHSICAL, SPELL_TYPE.BUFF, CLASS_SPECIFIC_TYPE.ALL); _spells.Add(sb); return(_spells); }
private List <SpellBase> CreateDruidSpells() { List <SpellBase> _spells = new List <SpellBase>(); SpellBase sb = new SpellBase(); sb.SetSpell("Bloom", 5, 0, 0.1f, 3, 10, 1, true, "Druid.Direct", SPELL_SCHOOL.BASE, SPELL_TYPE.HEALOVERTIME, CLASS_SPECIFIC_TYPE.ALL); _spells.Add(sb); sb = new SpellBase(); sb.SetSpell("Restoration", 25, 3, 1.0f, 6, 30, 0, false, "Druid.aoe", SPELL_SCHOOL.BASE, SPELL_TYPE.HEALOVERTIME, CLASS_SPECIFIC_TYPE.ALL); _spells.Add(sb); return(_spells); }
private void SetTestSpells() { spells = new List <SpellBase>(); SpellBase sb = new SpellBase(); sb.SetSpell("Restoration", 15, 3, 1.50f, 6, 30, 2, false, "Druid.aoe", SPELL_SCHOOL.BASE, SPELL_TYPE.HEALOVERTIME, CLASS_SPECIFIC_TYPE.ALL); spells.Add(sb); sb = new SpellBase(); sb.SetSpell("Regeneration", 25, 1.0f, 0.5f, 0, 15, 0, false, "regeneration", SPELL_SCHOOL.BASE, SPELL_TYPE.HEAL, CLASS_SPECIFIC_TYPE.ALL); spells.Add(sb); sb = new SpellBase(); sb.SetSpell("Bloom", 10, 0, .20f, 3, 10, 1.5f, true, "Druid.Direct", SPELL_SCHOOL.BASE, SPELL_TYPE.HEALOVERTIME, CLASS_SPECIFIC_TYPE.ALL); spells.Add(sb); }