private void SingleWord(object sender, EventArgs e) { var word = wordBox.SelectedItem; if (word != null) { WAVSound sound = _synthesizer.GenerateWord((string)word); SoundPlayer soundPlayer = new SoundPlayer(); sound.GenerateMemoryStream(); sound.WAVMemoryStream.Position = 0; // Manually rewind stream soundPlayer.Stream = null; soundPlayer.Stream = sound.WAVMemoryStream; soundPlayer.PlaySync(); } }