public void FireBreath(Mobile from) { if (this == null) { return; } if (this.Deleted) { return; } if (from == null) { return; } Effects.PlaySound(Location, Map, 0x227); Dictionary <Point3D, double> m_BreathTiles = new Dictionary <Point3D, double>(); double tileDelay = .10; int distance = 8; m_BreathTiles.Add(Location, 0); Direction breathDirection = Direction.South; Point3D previousPoint = Location; Point3D nextPoint; for (int a = 0; a < distance; a++) { nextPoint = SpecialAbilities.GetPointByDirection(previousPoint, breathDirection); bool canFit = SpellHelper.AdjustField(ref nextPoint, Map, 12, false); if (Map != null && canFit && Map.InLOS(Location, nextPoint)) { if (!m_BreathTiles.ContainsKey(nextPoint)) { m_BreathTiles.Add(nextPoint, a * tileDelay); } } List <Point3D> perpendicularPoints = SpecialAbilities.GetPerpendicularPoints(previousPoint, nextPoint, a + 1); foreach (Point3D point in perpendicularPoints) { Point3D ppoint = new Point3D(point.X, point.Y, point.Z); canFit = SpellHelper.AdjustField(ref ppoint, Map, 12, false); if (Map != null && canFit && Map.InLOS(Location, ppoint)) { if (!m_BreathTiles.ContainsKey(ppoint)) { m_BreathTiles.Add(ppoint, a * tileDelay); } } } previousPoint = nextPoint; Timer.DelayCall(TimeSpan.FromSeconds(a * tileDelay), delegate { if (this == null) { return; } if (this.Deleted) { return; } Effects.PlaySound(nextPoint, Map, 0x208); }); } foreach (KeyValuePair <Point3D, double> pair in m_BreathTiles) { Timer.DelayCall(TimeSpan.FromSeconds(pair.Value), delegate { if (this == null) { return; } if (this.Deleted) { return; } Point3D breathLocation = pair.Key; Effects.SendLocationParticles(EffectItem.Create(breathLocation, Map, TimeSpan.FromSeconds(1.0)), 0x3709, 10, 30, 0, 0, 5052, 0); Timer.DelayCall(TimeSpan.FromSeconds(.5), delegate { if (this == null) { return; } if (this.Deleted) { return; } //Fire Field Resolution if (Utility.RandomDouble() < .25) { int duration = 5; Effects.PlaySound(breathLocation, Map, 0x208); Effects.SendLocationParticles(EffectItem.Create(breathLocation, Map, TimeSpan.FromSeconds(duration)), 0x3996, 10, 100, 5029); for (int a = 1; a < (duration + 1); a++) { Timer.DelayCall(TimeSpan.FromSeconds(a), delegate { Effects.PlaySound(breathLocation, Map, 0x208); }); } } }); }); } if (m_BreathTiles.Count > 0) { m_NextUseAllowed = DateTime.UtcNow + UsageCooldown; } }