public void ResetGame() { //destroy placed turrets TurretManager.instance.RecallTurrets(); //reset health/mana ResourceManager.instance.Reset(); //reset spawner spawnerScriptRef.Reset(); //reset flashcard manager FlashcardManager.instance.Reset(); //change window to game to reset ui ChangeGameWindow(WindowState.Game); turretTrayRef.ToggleTray(); UIManager.instance.SetGameOverElementsActive(false); }