public IEnumerator SchnozSpawns() { spawner.spawn = true; spawner.RealSpawn(); yield return(new WaitForSeconds(.1f)); GameObject schnoz = Object.FindObjectOfType <Schnoz>().gameObject; Assert.IsTrue(schnoz != null, "NO SCHNOZ"); }
public IEnumerator SchnozSpawns() { spawner.spawn = true; spawner.RealSpawn(); yield return(new WaitForSeconds(.1f)); GameObject schnoz = Object.FindObjectOfType <Schnoz>().gameObject; Assert.IsTrue(schnoz != null, "NO SCHNOZ"); }