//public Vector3 SpawnPoint //{ // get { return spawnZone.SpawnPoint; } //} //public void ConfigureSpawn(Shape shape) //{ // spawnZone.ConfigureSpawn(shape); //} public Shape SpawnShape() { return(spawnZone.SpawnShape()); }
public void SpawnShape () { spawnZone.SpawnShape(); }
public vShape SpawnShape() { return(_spawnZone.SpawnShape()); }