public virtual dynamic Entered(Somnium.Game.Ent_Dynamic O, Game.Ent_Static old_loc) { return(null); }
public virtual void Exited(Somnium.Game.Ent_Dynamic O, Game.Ent_Static new_loc) { }
public virtual bool Enter(Somnium.Game.Ent_Dynamic O, Game.Ent_Static old_loc) { return(false); }