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C# (CSharp) SocialManager.Auth 예제들
프로그래밍 언어:
C# (CSharp)
클래스/타입:
SocialManager
메소드/함수:
Auth
hotexamples.com에서의 예제들:
1
C# (CSharp) SocialManager.Auth - 1개의 예제가 발견되었습니다
. 이것들은 오픈소스 프로젝트에서 추출된 C# (CSharp)의
SocialManager.Auth
패키지로부터 hexciter에 대한 실세계 최고 등급의 예제들입니다. 예제들을 평가하여 예제의 품질 향상에 도움을 줄 수 있습니다.
자주 사용되는 메소드들
보기
숨기기
UnlockAchievement(7)
GetInstance(5)
GetOperationQueueAsync(4)
GetVotePraisedCount(3)
Init(3)
Initialise(3)
Insert(3)
Update(2)
ProvisionAsync(2)
GetMessageReplies(2)
AddAchievementQueue(2)
FollowUser(2)
FindSocialEntity(2)
DoWork(2)
DestroySocialUserGroup(2)
DeprovisionAsync(2)
Initialize(2)
CreateSocialUserGroupFromFilters(2)
StartCoroutine(2)
CompleteAchievement(2)
UnfollowUser(2)
AddLocalUser(2)
RemoveLocalUser(2)
OpenHomeFeedAsync(1)
OpenContactFeedAsync(1)
ParseActiveTopic(1)
OpenContactDashboardAsync(1)
ParseStcActionAvailability(1)
PostToLeaderboard(1)
SendScore(1)
ReadQueue(1)
ReportScore(1)
Reset(1)
SendGameMessage(1)
OnLoginResponse(1)
SetLeaderboardScore(1)
Share(1)
ShowAchievements(1)
ShowGameCenter(1)
ShowLeaderboardUI(1)
ShowLeaderboards(1)
UnblockUser(1)
UnlockAchievementCoroutine(1)
OnRequestAcquired(1)
AchievementsCheck(1)
OnConnectSuccess(1)
GetLoadData(1)
AddToRecentLog(1)
Auth(1)
Authenticate(1)
자주 사용되는 메소드들
UnlockAchievement (7)
GetInstance (5)
GetOperationQueueAsync (4)
GetVotePraisedCount (3)
Init (3)
Initialise (3)
Insert (3)
Update (2)
ProvisionAsync (2)
GetMessageReplies (2)
자주 사용되는 메소드들
AddAchievementQueue (2)
FollowUser (2)
FindSocialEntity (2)
DoWork (2)
DestroySocialUserGroup (2)
DeprovisionAsync (2)
Initialize (2)
CreateSocialUserGroupFromFilters (2)
StartCoroutine (2)
CompleteAchievement (2)
UnfollowUser (2)
AddLocalUser (2)
RemoveLocalUser (2)
OpenHomeFeedAsync (1)
OpenContactFeedAsync (1)
ParseActiveTopic (1)
OpenContactDashboardAsync (1)
ParseStcActionAvailability (1)
PostToLeaderboard (1)
SendScore (1)
자주 사용되는 메소드들
UnfollowUser (2)
AddLocalUser (2)
RemoveLocalUser (2)
OpenHomeFeedAsync (1)
OpenContactFeedAsync (1)
ParseActiveTopic (1)
OpenContactDashboardAsync (1)
ParseStcActionAvailability (1)
PostToLeaderboard (1)
SendScore (1)
ReadQueue (1)
ReportScore (1)
Reset (1)
SendGameMessage (1)
OnLoginResponse (1)
SetLeaderboardScore (1)
Share (1)
ShowAchievements (1)
ShowGameCenter (1)
ShowLeaderboardUI (1)
ShowLeaderboards (1)
UnblockUser (1)
UnlockAchievementCoroutine (1)
OnRequestAcquired (1)
AchievementsCheck (1)
OnConnectSuccess (1)
GetLoadData (1)
AddToRecentLog (1)
Auth (1)
Authenticate (1)
자주 사용되는 메소드들
ReadQueue (1)
ReportScore (1)
Reset (1)
SendGameMessage (1)
OnLoginResponse (1)
SetLeaderboardScore (1)
Share (1)
ShowAchievements (1)
ShowGameCenter (1)
ShowLeaderboardUI (1)
ShowLeaderboards (1)
UnblockUser (1)
UnlockAchievementCoroutine (1)
OnRequestAcquired (1)
AchievementsCheck (1)
OnConnectSuccess (1)
GetLoadData (1)
AddToRecentLog (1)
Auth (1)
Authenticate (1)
BlockUser (1)
ConnectToGoogleService (1)
CreateSocialUserGroupFromList (1)
DeleteVote (1)
GetBlockedUsers (1)
GetChatFormatModel (1)
GetData (1)
GetHighScoreFromLeaderBoard (1)
GetMessageByID (1)
NewParty (1)
GetMessages (1)
GetProfileVisitableUsers (1)
GetSocialMessagesNext (1)
GetSocialMessagesPrev (1)
GetSocialUser (1)
GetUserFollowers (1)
GetUserFollows (1)
GetUserProfile (1)
HandleClientChat (1)
Login (1)
SocialManager 1 문서
예제 #1
0
파일 보기
private void Start() => SocialManager.Auth(OnAuthenticated);