예제 #1
0
	public override void SetupAbility(){
		ability_object = Instantiate(ability_object);
		//ability_object.transform.parent = transform;
		snowstorm_Object = ability_object.GetComponent<SnowStorm_Object> ();
		snowstorm_Object.ability = this;
		ability_object.SetActive (false);
	}
예제 #2
0
 public override void SetupAbility()
 {
     ability_object = Instantiate(ability_object);
     //ability_object.transform.parent = transform;
     snowstorm_Object         = ability_object.GetComponent <SnowStorm_Object> ();
     snowstorm_Object.ability = this;
     ability_object.SetActive(false);
 }