public override void OnEnter() { base.OnEnter(); if (this.quality == SniperShoot.ReloadQuality.None) { this.quality = SniperShoot.ReloadQuality.Normal; } if (this.quality == SniperShoot.ReloadQuality.Perfect) { Util.PlaySound("Play_MULT_m1_snipe_charge_end", base.gameObject); } }
public override void OnDeserialize(NetworkReader reader) { this.quality = (SniperShoot.ReloadQuality)reader.ReadInt16(); }