public void FixedUpdate() { _selected = SelectNearbySlide(); _slideGhost.SetActive(_selected != null && currentSlide == null); if (currentSlide == null && _selected != null) { if (_selected.ConnectedHand) { return; } currentSlide = _selected; currentSlide.Transform.position = _slideGhost.transform.position; currentSlide.Transform.rotation = _slideGhost.transform.rotation; var joint = currentSlide.CreateGrabJoint(); joint.connectedBody = _rigidbody; joint.enableCollision = false; joint.breakForce = 1000.0f; //currentSlide.Rigidbody.useGravity = false; currentSlide.slideProjector = this; } if (_nextSlideLever.Value > _nextSlideLever.actuationPoint) { NextSlide(); } }