public void Render(RenderContext context, IPipeline pipeline, IViewport viewport, CommandList cl) { if (UpdateRequired()) { Update(); } _buffer.Bind(cl, 0); cl.DrawIndexed(_indexCount, 1, 0, 0, 0); }
public void Render(RenderContext context, IPipeline pipeline, IViewport viewport, CommandList cl) { cl.SetGraphicsResourceSet(1, _set); _buffer.Bind(cl, 0); cl.DrawIndexed(6, 1, 0, 0, 0); }