예제 #1
0
 public static void onOpponentHasReconnected(ulong playerId)
 {
     _syncDelegate.OnOpponentHasReconnected(playerId);
 }
예제 #2
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            public void onOpponentHasReconnected(long playerId)
            {
                var opponentPlayerId = Convert.ToUInt64(playerId);

                _syncDelegate.OnOpponentHasReconnected(opponentPlayerId);
            }
예제 #3
0
파일: Api.cs 프로젝트: jclin/FlappyBird
 public static void onOpponentHasReconnected(UInt64 playerId)
 {
     _syncMessageHandler.OnOpponentHasReconnected(playerId);
 }