예제 #1
0
 public void Update()
 {
     if (wiz.diatanceToPlayer >= 12 || wiz.diatanceToPlayer <= 4)
     {
         Skill_3.SetActive(false);
     }
 }
예제 #2
0
 public void ShootMagic3()
 {
     Skill_3.SetActive(true);
 }