예제 #1
0
    void Update()
    {
        if (Mathf.Approximately(accelerate.value, 0f))
        {
            Brake();
        }
        else
        {
            Acellerate(accelerate.value);
        }

        if (Mathf.Approximately(turn.value, 0))
        {
            Turn(0);
        }
        else
        {
            Turn(turn.value);
        }

        if (heath <= 0)
        {
            Singletons.GetGameManager().LoadScene("tier_1");
        }
    }