public void swapSelectTexture(TerrainTextureButton but) { if (mSelectedButton != but) { TerrainTextureDef newDef = null; TerrainTextureDef origDef = mSelectedDef; bool activeSel = isActiveSetSelected(); if (activeSel) { newDef = SimTerrainType.getFromTypeName(but.typename); } else { addSelectTexture(but); newDef = mSelectedDef; } //replace across the board if (mSelectSwap) { TerrainGlobals.getTexturing().swapActiveTextures(SimTerrainType.getActiveSetIndex(origDef), SimTerrainType.getActiveSetIndex(newDef)); SimTerrainType.swapActiveSetDef(SimTerrainType.getActiveSetIndex(origDef), SimTerrainType.getActiveSetIndex(newDef)); } else if (mSelectReplace) { if (SimTerrainType.getActiveSetIndex(newDef) == 0) { MessageBox.Show("You can not replace with the base texture"); } else { TerrainGlobals.getTexturing().replaceActiveTexture(SimTerrainType.getActiveSetIndex(origDef), SimTerrainType.getActiveSetIndex(newDef)); SimTerrainType.removeActiveSetDef(origDef); } } if (!activeSel) { //now select our new texture addSelectTexture(but); } } mSelectSwap = false; mSelectReplace = false; alertLabel.Text = ""; TerrainGlobals.getTexturing().freeAllCaches(); selectActiveSet(); redrawPreviewList(0); SelectButton(but); //TerrainGlobals.getTexturing().reloadActiveTextures(true); }
public void apply() { string fName = Path.GetFileNameWithoutExtension(mData.Texture); string dir = Path.GetDirectoryName(mData.Texture); string themeName = dir.Substring(dir.LastIndexOf("\\") + 1); TerrainTextureDef SelectedDef = SimTerrainType.getFromTypeName(themeName + "_" + fName); TerrainGlobals.getTexturing().addActiveTexture(SimTerrainType.getWorkingTexName(SelectedDef)); SimTerrainType.addActiveSetDef(SelectedDef); TerrainGlobals.getTerrainFrontEnd().SelectedTextureIndex = SimTerrainType.getActiveSetIndex(SelectedDef); TerrainGlobals.getEditor().applyTextureToMask(); }
public void removeSelectedTexture() { if (mSelectedButton is TerrainTextureSplatButton) { if (TerrainGlobals.getTerrainFrontEnd().SelectedTextureIndex == 0) { return; } if (SimTerrainType.mActiveWorkingSet.Count - 1 <= 0) { return; } TerrainGlobals.getTexturing().removeActiveTexture(SimTerrainType.getActiveSetIndex(mSelectedDef)); SimTerrainType.removeActiveSetDef(mSelectedDef); flowLayoutPanel1.Controls.Remove(mSelectedButton); SelectedDef = SimTerrainType.getDefsOfActiveSet()[0]; } else { // if (TerrainGlobals.getTerrainFrontEnd().SelectedTextureIndex == 0) // return; int index = TerrainGlobals.getTexturing().getActiveDecalIndex(((TerrainTextureDecalButton)mSelectedButton).mFullFilename); TerrainGlobals.getTexturing().removeActiveDecal(index); flowLayoutPanel1.Controls.Remove(mSelectedButton); SelectedDef = SimTerrainType.getDefsOfActiveSet()[0]; } redrawPreviewList(0); mSelectedButton = (TerrainTextureButton)flowLayoutPanel1.Controls[firstSplatIndex()]; }